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    • Dries007

      Server Move   09/13/18

      I (Dries007) have recently taken over as main developer and server admin. This involved moving servers to reduce cost. It's likely there will be some more downtime in the future but most  things should be sorted by now. This forum is in dire need of replacement as the software is quite old and can't be easily updated. If you wish to discuss or stay updated, join our discord: https://invite.gg/terrafirmacraft. The forum will remain available to read, but will be locked in the future, when a new system is setup. The forum and wiki are now ad free. If you'd like to contribute to keeping it that way, you can do so via paypal or patreon.
Dries007

README (info, roadmap, contributing, progress, ...)

1 post in this topic

Hi everyone!

Info

As some of you already know, I've been working on a secret project as of late: Good old TerraFirmaCraft (v1) for 1.12.2!
This port is to be considered the official continuation of the TFC beta project, and has been make with Bioxx's blessing. It will try to get as close to the old TFC as possible, minus some quirks (aka bugs ;)).
So while suggestions are always welcome, don't expect them to get added (or even properly looked at) for now, especially if they are major redesigns.
A few of the old systems will not make the cut (at least for now) due to complexity and technicalities (this includes the chistel mechanic, other mods exist that do this better, and the food system, which will get an overhaul to make it more compatible with other mods)

There is now an official TerraFirmaCraft Discord server (https://invite.gg/terrafirmacraft) for hanging out and finding out about the latest news.

The code for this project will be on Github under it's own organization: https://github.com/TerraFirmaCraft If you wish to help, read the section below!
Builds will be made available for everyone once a level of playable is reached.

Roadmap

Until end june there won't be much work done (by me) as it's currently deadline and exam season, sorry.

TODO: Add roadmap.

Contributing

Please first read the README on Github. We'd appreciate any willing developers (with experience in Minecraft mods) to join our Discord and give us a poke.
Do to the huge size of the mod and the massive number of interconnecting systems, we do need you to have at least some experience with modding or at least be really good at Java and a quick study, sorry.
If you don't feel this applies to you, but you'd like to help, we do need people checking our spelling, making textures, and eventually beta-testing of course (and probably some other stuff)!

Progress

There are a few teaser pictures on the old thread (The old thread started here.) Feel free the discuss the progress in the other topics on this board.
More teasers/progress reports will be added to this thread as we make progress.

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