Content: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Background: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Pattern: Blank Waves Notes Sharp Wood Rockface Leather Honey Vertical Triangles
Welcome to TerraFirmaCraft Forums

Register now to gain access to all of our features. Once registered and logged in, you will be able to contribute to this site by submitting your own content or replying to existing content. You'll be able to customize your profile, receive reputation points as a reward for submitting content, while also communicating with other members via your own private inbox, plus much more! This message will be removed once you have signed in.

  • Announcements

    • Dries007

      Server Move   09/13/18

      I (Dries007) have recently taken over as main developer and server admin. This involved moving servers to reduce cost. It's likely there will be some more downtime in the future but most  things should be sorted by now. This forum is in dire need of replacement as the software is quite old and can't be easily updated. If you wish to discuss or stay updated, join our discord: https://invite.gg/terrafirmacraft. The forum will remain available to read, but will be locked in the future, when a new system is setup. The forum and wiki are now ad free. If you'd like to contribute to keeping it that way, you can do so via paypal or patreon.
ZomgPig

Creating a TFC server

4 posts in this topic

Hello fellow TFC players,

I've noticed a lack of any new, small, vanilla TFC servers on this forum, and I've been toying around with the idea of creating a new one. The only problem is, I've never maintained a server before or anything like that, and for now I'm just inquiring: How much does it cost to run a server? Is there going to be a lot of maintenance on my part? Also, how hard is a TFC server to set up? 

Thanks in advance, and also let me know if you're interested!

0

Share this post


Link to post
Share on other sites

It's going to cost a lot of time to set things up correctly. If you don't then you will spend even more time maintaining your server. What I mean by this is that if you don't have something that allows players to claim land and protect their stuff you will be doing a lot of police work. TFC doesn't play nice with other mods or plugins so figuring this stuff out takes a lot of trial and error. We run TFC on KCauldron and spent a lot of time tweaking Bukkit plugins and a few server mods to produce a fairly maintenance free server. Most stuff is protected and the stuff we know can go wrong is easily fixed.

That's the hard part. Cost-wise it all depends on where you host it and how large the server needs to be. Just renting a Minecraft instance is cheaper than renting a complete server where you have total control. In my opinion you should run a TFC server with no less than 4GB of RAM allocated to Minecraft. That should be enough for about 10 players with fleshed out towns, farms and machinery. On our server we maintain strict limits to how much each town is allowed to build: fruit trees, berries, farm land blocks, TFC machines, etc. Reason being that we want to keep the server lag free for up to 20 players. Renting a 4GB server instance will cost about 20 to 40 euro/month depending on where you host it. Cheaper hosts tend to put more servers on one physical machine thus reducing performance. But you might be able to get away with that given that there aren't a lot of people who actively play TFC anymore. And you can always start small and upgrade later if your server becomes popular. You will need a server host where you are allowed to install mods. And if you want to host a public, non-whitelisted server I highly recommend using KCauldron which is something that the server host needs to support. Otherwise go with a whitelist option and keep a close eye on the players.

1

Share this post


Link to post
Share on other sites
20 hours ago, InsaneJ said:

It's going to cost a lot of time to set things up correctly. If you don't then you will spend even more time maintaining your server. What I mean by this is that if you don't have something that allows players to claim land and protect their stuff you will be doing a lot of police work. TFC doesn't play nice with other mods or plugins so figuring this stuff out takes a lot of trial and error. We run TFC on KCauldron and spent a lot of time tweaking Bukkit plugins and a few server mods to produce a fairly maintenance free server. Most stuff is protected and the stuff we know can go wrong is easily fixed.

That's the hard part. Cost-wise it all depends on where you host it and how large the server needs to be. Just renting a Minecraft instance is cheaper than renting a complete server where you have total control. In my opinion you should run a TFC server with no less than 4GB of RAM allocated to Minecraft. That should be enough for about 10 players with fleshed out towns, farms and machinery. On our server we maintain strict limits to how much each town is allowed to build: fruit trees, berries, farm land blocks, TFC machines, etc. Reason being that we want to keep the server lag free for up to 20 players. Renting a 4GB server instance will cost about 20 to 40 euro/month depending on where you host it. Cheaper hosts tend to put more servers on one physical machine thus reducing performance. But you might be able to get away with that given that there aren't a lot of people who actively play TFC anymore. And you can always start small and upgrade later if your server becomes popular. You will need a server host where you are allowed to install mods. And if you want to host a public, non-whitelisted server I highly recommend using KCauldron which is something that the server host needs to support. Otherwise go with a whitelist option and keep a close eye on the players.

Thanks InsaneJ,

I appreciate the response. My (hypothetical) server would be only vanilla, however. I don't really enjoy playing TFC with any plugins or mods (though maybe a couple of the TFC specific addons). I tend to enjoy the kind of 'anarchy' aspect of a survival game, though simply griefing just to grief would be frowned upon. With that in mind, would it be simple to set up? Would the RAM allotment still need to be a minimum of 4GB? I should also mention that I only intend for maybe 5 or so players to be on at once, since there really aren't many TFC players right now anyway. Thanks again!

Edited by ZomgPig
0

Share this post


Link to post
Share on other sites

Anarchy doesn't work well for TFC. There have been a few of those kind of servers in the past and they all died quickly. People don't enjoy having to grid hours on end to progress in TFC, only to have some griefer come along and wreck it in a few minutes.

I gave you my recommendation. If you want to try with less than 4GB, do some testing and see what works for you.

Edited by InsaneJ
0

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now