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[fixed] small boats in terrafirma water

1 post in this topic

anyone know how to make small boats work with terrafirmacraft waters and streams. it only seams to work with vanilla water and can't sail it like its stuck on land. I like to have bigger boats when going far to find resource and small boats is more sensible for me rather than archemedis ship.


EDIT: any mod move my thread? I kinda posted it in the wrong section.

never mind. I have to do it my self.
I  have to modify smallboats source so I have to decompile it from source, deobfuscate the variables and functions, fix the code to be able to compile it, include tfc api add tcf blocks in the argument and it worked.

like this.


boolean isWater = block == Blocks.water || block == Blocks.flowing_water || block == TFCBlocks.saltWater || block == TFCBlocks.saltWaterStationary || block == TFCBlocks.freshWater || block == TFCBlocks.freshWaterStationary || block == TFCBlocks.hotWater || block == TFCBlocks.hotWaterStationary;

but there are other block checks like vanilla lilipads and all other blocks so it behaves the way that it should.

so far, I'm liking it on TCF since it makes more sense on this pack specially when it comes to adventure. I have to change recipe and storage capacity for each.

and I don't think I can share it since I don't have the rights to smallboats code and I don't know how to make a plugin that overides smallboats function since I just learned how to code java while doing this and working with python and c# help.

I'm looking forward into 1.12 port and see if I can do my own mod for the next port.


and caves generation is a beast when you find a good one.


Edited by jerahya

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