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kram225

New ideas

7 posts in this topic

I though of these quick and wrote them down before i forgot them, so some editing would be handy. Also when you comment about one of them PLEASE put the number so we know which and dont have to scan the text to find out thanks.

1) the longer a tree stands the bigger it gets and branchest out if possible for the tree type

2) Trees have a chance to fall down

3)During rain/snow landslides or avalanches can happen.

4)in desserts and jungles there is quicksand that acts like soulsand bit you fall into it and have to SLOWLY climb back out.

5)Monsoons and blizards when weather happens it has a rare chance to be a Monsoon or blizard.during a monsson there is slim visibility and massive rain for any biome but desert and tiaga. during a blizard there is very small visibility also and snow builds up FAST.

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1) already suggested, in an long time ago death thread. whatever, they should grow downwards too -roots-, replacing the dirt blocks -and some stone blocks, if weak enough- with wood blocks or "root" blocks -depending if you want or not to add blocks to the game-. Side note, this i'm saying is the same thing i said in the thread i mentioned before :P

2) : guy, i don't think that's possible. It's not a bad idea -although, if they fall, there should be a reason for them to fall...-, but it's simply a nightmare to try to code something like that. As already said in the other thread that proposed this same thing, by the way...

3) guess what? again, already suggested -the landslides part, i don't think the rain provoking it part was suggested...-. However, i do like it. Maybe they could simply use the cave ins code to make overhangs have a higher chance to fall under the rain...?

4) you never went into quicksand, don't you? you simply can't get out all by yourself of the sand... So, if ever implemented, this would probably keep people away from jungles, were the leaves won't let you see the quicksand and before you notice it, you're dying.

5) yep.

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1) already suggested, in an long time ago death thread. whatever, they should grow downwards too -roots-, replacing the dirt blocks -and some stone blocks, if weak enough- with wood blocks or "root" blocks -depending if you want or not to add blocks to the game-. Side note, this i'm saying is the same thing i said in the thread i mentioned before :P

2) : guy, i don't think that's possible. It's not a bad idea -although, if they fall, there should be a reason for them to fall...-, but it's simply a nightmare to try to code something like that. As already said in the other thread that proposed this same thing, by the way...

3) guess what? again, already suggested -the landslides part, i don't think the rain provoking it part was suggested...-. However, i do like it. Maybe they could simply use the cave ins code to make overhangs have a higher chance to fall under the rain...?

4) you never went into quicksand, don't you? you simply can't get out all by yourself of the sand... So, if ever implemented, this would probably keep people away from jungles, were the leaves won't let you see the quicksand and before you notice it, you're dying.

5) yep.

2) like if lightning hit the tree

4) there could be a grappling like hook that you throw and it hooks in the ground or tree and you move out of it a little faster but not instant.

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2) granted

4) i would be ok with the grappling hook, if it's only function was to avoid you from drowning in the quicksand. For getting out, you would simply mine it -which would be extremely slow, due to quicksand having a stronger version of the "mining under water" debuff-

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i like the idea of a blizzard as it would mean i would need to shovel my trails every so often lol

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Hey all

As per the general rules of this forum please split separate ideas into separate threads.. And also please do not suggest ideas already in their own threads, just add in there with new information/thoughts if you have them (Of which the existence of the feature is already done so wasted to do so again).

So yeah, locking this.

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