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ItchyFlea

Passive mobs not moving; 1284: Stack underflow

3 posts in this topic

In all my worlds, and even on my server, passive mobs will stop walking around after the first night.

This is in beta 2 build 48g

I have Rei's Minimap installed as well. Although since this also occurs on the server, I don't think it is the cause.

After some testing, I have found that the linux launcher gives this output prior to the mobs getting stuck:

########## GL ERROR ##########

@ Post render

1284: Stack underflow

Once the mobs have stopped moving, reloading the world, even reloading the game, won't get them moving again. I can push them around, and if I hit them they will run away. However once they finish their run, they stand still again. I can confirm that Sheep, Pigs, Cows and Chickens are affected. Aggressive mobs are not affected.

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Some additional information:

The 1284: Stack underflow error can be caused by:

Entering the knapping gui.

Entering the crafting table gui.

Entering the fire pit gui.

I suspect entering others, such as bloomery, forge, etc will also cause this issue.

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Hi, this post is old, but I think that the problem remain. I'm using b59 and after a while, most of passive mobs stop moving. Is that normal?

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