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DarkLadyPhoenix

Problem installing 49i

11 posts in this topic

I've installed forgeuniversal 4.1 and player API 1.2 client and nothing else so far.

I've had to make a new folder called "minecraft mods" and have put my 49i inside that folder.

The game recognizes the mod by evidence of seeing the biomes, but it's like no texture pack was installed. Help?

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I've had to make a new folder called "minecraft mods"

The folder is simply called "mods". Is your forge the last succesfull build?
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The forge version is whatever the link gives me:

http://jenkins.minec...uccessfulBuild/

4.1 whatever.

Moving the zip into the mods folder worked. Thanks.

Edit. Nevermind. I got to walk a few steps and the game crashed.

---- Minecraft Crash Report ----

// I feel sad now :(

Time: 9/9/12 4:06 PM

Description: Exception in server tick loop

java.lang.ClassCastException

Relevant Details:

- Minecraft Version: 1.3.2

- Operating System: Windows 7 (amd64) version 6.1

- Java Version: 1.7.0_06-ea, Oracle Corporation

- Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Oracle Corporation

- Memory: 469996920 bytes (448 MB) / 872546304 bytes (832 MB) up to 954466304 bytes (910 MB)

- JVM Flags: 2 total; -Xms512m -Xmx1024m

- FML: FML v3.1.1.368 Minecraft Forge 4.1.1.252 3 mods loaded, 3 mods active

FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

TerraFirmaCraft [TerraFirmaCraft] (TFCraft-Universal-Core-B2-Build49i.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

- Is Modded: Definitely; 'forge,fml'

- Profiler Position: N/A (disabled)

- Player Count: 1 / 8; [gu['DarkLadyPhoenix'/248, l='Poles', x=25.75, y=167.87, z=-9568.96]]

- World Poles Entities: 0 total; []

- World Poles Players: 0 total; []

- World Poles Chunk Stats: ServerChunkCache: 0 Drop: 0

- Type: Integrated Server

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The forge version is whatever the link gives me:

http://jenkins.minec...uccessfulBuild/

4.1 whatever.

Moving the zip into the mods folder worked. Thanks.

Edit. Nevermind. I got to walk a few steps and the game crashed.

---- Minecraft Crash Report ----

// I feel sad now :(

Time: 9/9/12 4:06 PM

Description: Exception in server tick loop

java.lang.ClassCastException

Relevant Details:

- Minecraft Version: 1.3.2

- Operating System: Windows 7 (amd64) version 6.1

- Java Version: 1.7.0_06-ea, Oracle Corporation

- Java VM Version: Java HotSpotâ„¢ 64-Bit Server VM (mixed mode), Oracle Corporation

- Memory: 469996920 bytes (448 MB) / 872546304 bytes (832 MB) up to 954466304 bytes (910 MB)

- JVM Flags: 2 total; -Xms512m -Xmx1024m

- FML: FML v3.1.1.368 Minecraft Forge 4.1.1.252 3 mods loaded, 3 mods active

FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

TerraFirmaCraft [TerraFirmaCraft] (TFCraft-Universal-Core-B2-Build49i.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

- Is Modded: Definitely; 'forge,fml'

- Profiler Position: N/A (disabled)

- Player Count: 1 / 8; [gu['DarkLadyPhoenix'/248, l='Poles', x=25.75, y=167.87, z=-9568.96]]

- World Poles Entities: 0 total; []

- World Poles Players: 0 total; []

- World Poles Chunk Stats: ServerChunkCache: 0 Drop: 0

- Type: Integrated Server

Did you make this?:

-put mcforge and playerapi in jar

-start minecraft

-put terrafirmacraft in mods

Also, do you have other mods installed, and is your a fresh 1.3.2 jar?

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Did you make this?:

-put mcforge and playerapi in jar

-start minecraft

-put terrafirmacraft in mods

I started minecraft first so I could get the forge folders, closed it out and then put the jar in the folder and restarted the game. Is that what you mean?

Also, do you have other mods installed, and is your a fresh 1.3.2 jar?

I said, I have nothing else. This means nothing. Yes, I downloaded a fresh 1.3.2 jar.
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put the jar in the folder

...what do you mean... :mellow:
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Meant zip, not jar. 49 i zip file in the mods folder.

How can it be? You made all right. Then I'm sorry but I can't help you. I can't simulate that crash.
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No, no, no Holy, you put the zip of tfc in the Mods folder, the mod changed how it was installed recently.

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Here is a video tutorial on how it's done:

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