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Kortak

Using Build55 Godly zombies

9 posts in this topic

Went from 1.3.2 to 1.4.2 just now yippie and it worked

Client Minecraft 1.4.2

MCP 7.19

FML 4.2.6.422

Minecraft Forge 6.0.1.431

Server Minecraft 1.4.2

MCP 7.19

FML 4.2.6.422

Minecraft Forge 6.0.1.431

So i notice the health system is different now.. I start with a dark red bar with fills up slowly bright red.. im guessin i start with 20 life and it fills up to 1000.

I jumped off a 4 layer rock and I died.. I came back with full health..

the night fell and the zombies came...euh...I couldnt kill them.. i ran whole night till dawn and they started to burn.. 10 min later they were still burning and i couldnt kill them..

I tried to kill them with my barehands after my shovel broke..

Awesome mod by the way...:) !!

:)

Kortak

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Oh and the temperature is gone from the calendar....?

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oh forget this posted..sorry.. im new..posted in wrong section and i see in support section people already made a thread about this :)

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get a knife or axe, they go down in under ten hits, stop trying to whack stuff with your hands.

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Personally I'm pretty sure a couple shots from a shovel would probably make sense.

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They're zombies... they don't really make sense at all. A shovel doesn't make much more sense than a gun shot or decapitation. Pick your sub-genre :)

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temperature can now be found in the F3 window. Along with rain and EVT. I got no idea what EVT is btw...

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temperature can now be found in the F3 window. Along with rain and EVT. I got no idea what EVT is btw...

er

evapotranspiration ratio!

it either measures or decides how many plants live in an area, though specifically I'm not quite sure what it does.

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Use javelins, they get killed with 3 hits (or 2 if you're lucky) and they're really cheap. Until you can get a sword/mace, use a knife for short range. I ran though somewhere near 3~ stone axes trying to kill a zombie, and punched it to oblivion before it died.

Then two skeletons came chasing after me but I digress.

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