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LordOfWolves

Official b60 bugs list

8 posts in this topic

This is the official b60 bugs list. I will add here all the bugs reported.

-GENERAL

-Minecraft displays version b59 instead of b60.

-WORLD

-Sometimes cave-ins sound doesn't play when a cave-in happens.

-It's not possible to find Douglas Fir in the world. (Maybe fixed in b61)

-Douglas Fir saplings don't seem to grow. (Fixed in b61)

-Cave.ins sometimes change the type of stone falling.

-Lots of animals freeze

-Loose rocks do not match with the first stone layer.

-Chunk generation errors (Probably due to the cp, exists also in vanilla)

-In the poles sugarcanes and lilipads drop because they can't grow on ice.

-INVENTORY, ITEMS AND GUIs

-If you use a near depleted axe in the 2 hotbar slot with an axe with full durability in the 1 hotbar slot, the second axe breaks and a glitched axe appears

-Markings are no longer stackable when collected from the scribing table gui. They stack in groupes of 2. (This can be fixed dropping all the markings and collectting them again)

-Sluice gui broken (Fixed in b61)

-Chopping down a tree like sequoia or kapok depletes all the axe's durability and leaves an undamaged axe that disappears if thrown or used.

-Some foods can't be eaten, like the pumpkin pie.

-If broken, kapok tools rack turns into oak tools rack.

-Apparently, planting pumpkin seeds may crash the server.

-FIREPIT

-Firepits stay on fire even if the fuel is ended and the temperature is 0°, however they burn out if you open the gui.

-The firepit sometimes changes its texture with the one of the side of the bellow.

-BLOOMERY

-You can put 3 bloomery blocks in one construction, facing different ways.

-Bloomeries can rotate of 90° sometimes (Mostly to right)

-Bloomeries cannot be built if they look in the western direction.

-When adding fuel, the bloomery block disappears if placed in the south position.

-FORGE

-In SMP the forge (with all the slots filled) can cook items instantly if you swap an already cooked item with a non cooked one.

-WOLVES (all features)

-Tamed wolves (dogs) keep growling.

-If left sitting, the tamed wolves die for hunger.

-If left sitting and alone, the tamed wolves disappear.

I'll add the others later. Thanks to everyone who posts here!!!!!

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-All these happen in SSP and SMP

-Ok, so when cave-in happens, stone changes, cobblestone is different than original stone.

-Bloomeries cannot be build in one direction=1(west)

-Sometimes Bloomery block disappears when adding charcoal if empty

-Sometimes Bloomery block rotates 90* when adding charcoal(usually to right)

-You can put 3 bloomery blocks in one construction, facing different ways

-Animals freeze

-Chopping down tree and it uses axe fully(sequias,kapoks) leaves "undamaged" axe whick disappears if thrown or used

-If you take marking from scribing table, they dont stack

-Firepits on fire even if wood is burned(but goes out if open GUI)

-Small rocks on ground are different stone that under ground

-AND I CANT EAT PUMPKIN PIE!!!

-tamed wolfes die for hunger when left sitting? (disappearing if left alone)

Edit: Apparently planting pumpkin seeds may crash server

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-AND I CANT EAT PUMPKIN PIE!!!

This because food is still in dev. It's normal. I'll write it however.
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In the forge in SMP, it is possible to instantly and repeatedly cook molds or cookable food items. Select a single stack of the uncooked item out of the player's inventory and left click (swap) an already cooked item still sitting in one of the forge's five slots. The freshly inputted item will be instantly cooked. IIRC, I could do this when all of the forge's five slots were filled.

To add to the bloomery disappearing bug, the bloomery would remain and work as intended when placed in the east position, and disappear only after being filled with ore/fuel when in the south position (not sure about north).

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I've done about 30 different desigs for bloomeries and all been either rotating or disappearing, adding ore first helps, but not 100% fix. If rotating happens, just build new construction for ore and charcoal(dont destroy bloomery block) and its fine, but not 100% safe either...

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- In frozen oceans/rivers, lily pads "drop" on the ice. The same goes for sugar cane in frozen areas.

Posted Image

- Blocks that have pebbles/rocks on them don't have snow. This looks weird in snow landscapes. I don't know if this is a bug or if there is just no other way to do this.

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- In frozen oceans/rivers, lily pads "drop" on the ice.

Posted Image

- Blocks that have pebbles/rocks on them don't have snow. This looks weird in snow landscapes. I don't know if this is a bug or if there is just no other way to do this.

True, forgot about that. Also sugarcanes drop.
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Tamed wolves dieing of hunger is a feature not a bug, your suppose to be required to keep them fed.

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