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mrpwase

[B67] Babby's Guide to Installing?

5 posts in this topic

I feel like an idiot. I've been using MagicLauncher to handle TFC for me. I've put Forge and API at the top of the mods list, followed by Rei's Minimap, Smart Moving etc., and put the TFC build in the external mods section. This worked up until B66 (although I never could NEI to work), but with B67 even Forge refuses to work.

I'm not really sure what I'm doing wrong. I tried installing the old-fashioned way (clean Minecraft 1.4.5 with Forge Universal 1.4.5-6.4.0.395 and Player API 1.4.5 Universal 1.0 installed straight into the jar), and even without adding TFC this crashes before I even get to the title screen, with this message:

---- Minecraft Crash Report ----// This is a token for 1 free hug. Redeem at your nearest Mojangsta: [~~HUG~~]Time: 27/11/12 12:19Description: Failed to start gamecpw.mods.fml.common.LoaderException: java.lang.RuntimeException: unknown character :at cpw.mods.fml.common.Loader.identifyMods(Loader.java:322)at cpw.mods.fml.common.Loader.loadMods(Loader.java:457)at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:151)at net.minecraft.client.Minecraft.a(Minecraft.java:424)at net.minecraft.client.Minecraft.run(Minecraft.java:756)at java.lang.Thread.run(Unknown Source)Caused by: java.lang.RuntimeException: unknown character :at net.minecraftforge.common.Configuration.load(Configuration.java:375)at net.minecraftforge.common.Configuration.<init>(Configuration.java:85)at net.minecraftforge.common.ForgeDummyContainer.<init>(ForgeDummyContainer.java:44)at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)at java.lang.reflect.Constructor.newInstance(Unknown Source)at java.lang.Class.newInstance0(Unknown Source)at java.lang.Class.newInstance(Unknown Source)at cpw.mods.fml.common.Loader.identifyMods(Loader.java:317)... 5 moreA detailed walkthrough of the error, its code path and all known details is as follows:----------------------------------------------------------------------------------------- System Details --Details:Minecraft Version: 1.4.5Operating System: Windows 7 (amd64) version 6.1Java Version: 1.7.0_01, Oracle CorporationJava VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle CorporationMemory: 798261008 bytes (761 MB) / 1029046272 bytes (981 MB) up to 1029046272 bytes (981 MB)JVM Flags: 2 total; -Xms1024m -Xmx1024mAABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) usedSuspicious classes: FML and Forge are installedIntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0FML: MCP v7.23 FML v4.5.2.459 Minecraft Forge 6.4.0.395 2 mods loaded, 0 mods activemcp [Minecraft Coder Pack] (minecraft.jar)FML [Forge Mod Loader] (coremods)LWJGL: 2.4.2OpenGL: GeForce GTX 560 Ti/PCIe/SSE2 GL version 4.2.0, NVIDIA CorporationIs Modded: Definitely; Client brand changed to 'forge,fml'Type: Client (map_client.txt)Texture Pack: JohnSmith for TerraFirmaCraft.zipProfiler Position: N/A (disabled)Vec3 Pool Size: ~~ERROR~~ NullPointerException: null

Anyone know what obvious step I'm missing?

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It appears that I have the same problem. But it also appears that You have posted this thread while I was making mine. I hope we don't get in trouble for making the "same problem" posts next to eachother. On the other hand I would be very happy If anyone can help us.

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I think I fixed it, I backed up my TPs and saved worlds, deleted my entire .minecraft folder, downloaded a new one and so far it's working alright. Now to try the minimap/smart moving/NEI/CJB additions...

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try downloading a newer version of forge.

http://files.minecraftforge.net/

the new builds of forge are listed here, and it seems there has just been released a new build :D

Edit: forge first......forge always comes first....and don't delete meta inf after you install forge.......:D

they have a duplicate folder of that, which you will delete by that

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I think minimap should be installed before forge, or at least that's the only way I got it to work.

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