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11 posts in this topic

This is the first game I actually finished, it's made in C++ and the Allegro 5 library. It's a small and simple 2D space shooter, basically just for practice. I'm putting it here for any aspiring programmers to look at the code and learn from it if they want. The source code download link will be in the description of the video.

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Very nice for a first c++ game. congratulations ;) How long did it take you to make and how long have you been learning c++?

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Damn!!! Your game is simple but cool! And it's your first one :) you're pretty good in making these things. Maybe you can try to make something more difficult :D. Yeah, you can if you want.

Also, obviously, a +11. Yeah, I said a +11.

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Very nice for a first c++ game. congratulations ;) How long did it take you to make and how long have you been learning c++?

Thanks. It took me about 10 hours of coding, but I spent the most time on images/bitmaps. And I've been learning C++ for 3 and a half months now.

Damn!!! Your game is simple but cool! And it's your first one :) you're pretty good in making these things. Maybe you can try to make something more difficult :D. Yeah, you can if you want.

Also, obviously, a +11. Yeah, I said a +11.

That's a lot of likes :D

I'm working on some more advanced stuff atm, I'll get to it a lot more during winter break though.

And I may post updates about my progress on my channel.

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<snip>

i seriously have to get out of the "making a crappy half-assed GUI-less calculator that can't even ::cout floats" stage :(

What resources did you use to learn c++?

EDIT: scratch the last i said. totaly missed the part where you wrote in the description that it was antiRTFM's channel.

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i seriously have to get out of the "making a crappy half-assed GUI-less calculator that can't even ::cout floats" stage :(

What resources did you use to learn c++?

EDIT: scratch the last i said. totaly missed the part where you wrote in the description that it was antiRTFM's channel.

Ahh.. Took me a lot of time to get out of that stage too :D If you decide to watch antiRTFM's videos though, you might get some cool ideas for actual games in his later videos.

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Is c++ mainly used for games, or is it used for mathematical or scientific purposes as well like python?

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Is c++ mainly used for games, or is it used for mathematical or scientific purposes as well like python?

C++ is used for a lot of mini-games like this. Also sandbox games. And if you're good enough, you can make minecraft in C++.
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C++ is used for a lot of mini-games like this. Also sandbox games. And if you're good enough, you can make minecraft in C++.

Cool :) can it be/ is it often used for software/mathematical purposes?

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C++ is used for a lot of mini-games like this. Also sandbox games. And if you're good enough, you can make minecraft in C++.

Not really. C++ is used for all manner of things, including but not limited to games. Video redactors, music converters, computer-aided design systems' OS, etc. You name it - C++ programmers have probably wrote it at some point. Programming is like telling computer what to do, and it's who speaking matters really, not the language he speaks.

As long as language has access to key features of the machine it will run onto - you can do anything that machine is capable of. If it has access to all features, you can try to get machine to do even the stuff it is normally incapable of, like get your phone to vibrate off the table you left it on, for example.

As a language, C++ is one of pseudo-object-oriented languages, that adds classes and objects to good ol' C while trying to keep C features and flexibility intact. All I can say is that while in terms of desktop systems you can write on Java all you can write on C++, but soft on Java will generally work a bit slower and be more resource-intensive.

But I might be wrong, I wrote on C++ quite the time ago, now I'm just another Java developer.

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C++ is used for a lot of mini-games like this. Also sandbox games. And if you're good enough, you can make minecraft in C++.

I think it's safe to say most PC games of today are made in C++ or a scritping language based on C++.

And as transcengopher said, C++ focuses more on the object oriented approach to programming. I like it more since it's clearer in my opinion.

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