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AcidCH

Noises while blacksmithing

11 posts in this topic

We used to have pretty cool sounds... But then they mysteriously disappeared... 0.o

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We used to have pretty cool sounds... But then they mysteriously disappeared... 0.o

I was not aware of this! at what build did they "mysteriously" disappear?
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I don't remember specifically, but I know we had them when I joined in at 47f

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We could just steal mojang's anvil sounds for our own anvils.

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I remmember enjoying smithing swords in Gothic 1 and 2.

Had nice sounds.

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We used to have pretty cool sounds... but then they mysteriously disappeared... 0.o.

Hmm... could this be a potential bug or Bioxx removed it for reasons beyond us?

P.S. - Let's capture those renegade smith sounds, then!

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Seriously guys, I'm not crazy! There is video documentation of it! When you hit the buttons different hammer sounds used to play. I don't know what happened to it...

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Seriously guys, I'm not crazy! There is video documentation of it! When you hit the buttons different hammer sounds used to play. I don't know what happened to it...

I completely believe you; it's not working for me either. Most likely a bug or glitch?

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I downloaded build 49f, as Trey said. And sure enough, sounds/tfc/metalimpactx

That x was a number from 1 to 4; there were 4 sounds. Download it for yourself and see. These need to get back into the game, but should be disabled for people who find them an annoyance.

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We could just steal mojang's anvil sounds for our own anvils.

Pff TFC is a minecraft remake and a MC feature in TFC can make the mod explode. Ok, maybe they can be good, but Bioxx can make them better.
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