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Quartaroy

Charcoal Briquettes (More reason to gather sticks!)

10 posts in this topic

I propose the following idea: Allow the creation of charcoal briquettes using a believable approach.

How Briquettes are made in real life:

1. Left over wood bits (called fuel) are dehydrated for 4 minutes.

2. Anthracite Coal is added to the fuel.

3. Lime is added to the fuel. (To turn the briquettes white when burned.)

4. Corn Starch is added to the fuel. (To bind the ingredients.)

5. The fuel is moistened and compressed into briquettes.

6. The briquettes are dehydrated a second time for 2 hours.

7. Briquettes and weighed and packaged.

Proposal for creation in Terrafirmacraft:

1. Sticks are gathered and ground into a sawdust. (Saplings and planks may also be able to go through this process.)

2. Maize or sugar is added to the sawdust. (To simulate cornstarch in the absence of cornstarch.)

3. The sawdust is compressed. (Maybe through a new forge-styled structure or by a hand-tool)

4. The compressed mold can be added to log piles. (to be dehydrated)

5. The briquettes are burned and can be gathered alongside conventional coal after 18 hours game time.

Key things missing from the proposal are that Anthracite Coal is not added to the sawdust. This could be simulated by using Bituminous Coal, but would make this practice high-tier and would not supplement early game coal production. It could also be simulated by adding charcoal, but adds both complexity and would need to be fine-balanced to keep the technique from making backwards progress.

Also, Lime is not added, as Lime is only in place to turn briquettes white to let chefs know that the coal is ready to be cooked on. Since this is unimportant to the players, it is in effect not needed.

Following my proposal this would alleviate a couple of tediums currently in place. Chopping trees does not reward saplings to the player, forcing the player to shave the trees prior to chopping. Shaving the trees creates a lot of sticks that are only lightly used in the game. This technique would put a lot more value into sticks and make gathering coal substantially less tedious to the player.

Barring this idea completely, I believe that trees should take a little longer to chop down, but "Destroy" the leaf-blocks rather than making them disappear. This would reward the player with saplings and sticks, which follows more in-line with the believable approach that lumberjacks strip trees after chopping them down.

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I like the idea, having 11 or so stacks of sticks before copper (I'm slow, I know) on my last world (lost too much stuff, started over). There definitely needs to be some way to use sticks, or a way to get more saplings and less sticks (some tree-shaving tool). Instead of the leaves just breaking when you cut down the tree, I think it would be cool if the leaves became affected by gravity. So if you didn't touch the leaves, they would just be this big pile where the tree was. And if you wanted to plant something there, you would need to clear out the branches (leaves).

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I don't know about this idea but if you want total reality by adding real life stuff then go outside.(this mod and this game were not desinged to be 100% real)

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I don't know about this idea but if you want total reality by adding real life stuff then go outside.(this mod and this game were not desinged to be 100% real)

Nobody said anything about total reality. This person was suggesting a way to use sticks, because it's easy to get so many sticks you don't know what to do with. It seems like people on this forum have a knee-jerk reaction to anything that mentions real life. Something like:

Person who has an idea:"I had a great idea to make Minecraft harder! It's a hunger system, and you have to eat food or you starve. :D"

people on this forum: "I don't know about this idea but if you want total reality by adding real life stuff then go outside.(this mod and this game were not desinged to be 100% real) "

Just because something is in real life doesn't mean it's a bad idea.

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I don't know about this idea but if you want total reality by adding real life stuff then go outside.(this mod and this game were not desinged to be 100% real)

This isn't even close to a good time to use this statement. This statement is for things like "days should take as long as real days" or "you should get sick if you drink pond water (which I guess isn't even that bad of a suggestion, though it would get tedious to boil it)" or "If you fall 4 metres you should break your leg and have to lay in bed for 7 months".

These are things that do not add much to game play in the means of fun and are mostly just tedious. Adding another way to get a very needed fuel adds quite a bit to game play a use for the 400 sticks I assume everyone has, and isn't tedious at all. It actually removes some tedium.

Please, you can disagree with a suggestion but try to use constructive criticism.

Anyways, about the suggestion. I feel like trees should drop sticks when chopped down, but getting saplings should only drop when you break leaves with your hands, makes it seem like you have to be gentle or something like that.

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To be honest I think it should just be an alternate way to make charcoal, so take the sawdust, make a binder from sugar, compress it, and then throw it in a log pile like a regular log that turns in to charcoal. There wouldn't be any real distinction from the briquettes and regular charcoal in effect, so just make the compressed sawdust bundles in to another unit of charcoal.

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I don't know about this idea but if you want total reality by adding real life stuff then go outside.(this mod and this game were not desinged to be 100% real)

The goal of this suggestion is not to push the game toward realism. The goal of this suggestion is to improve gameplay while easing some of the tediums of the game while maintaining believability

To be honest I think it should just be an alternate way to make charcoal, so take the sawdust, make a binder from sugar, compress it, and then throw it in a log pile like a regular log that turns in to charcoal. There wouldn't be any real distinction from the briquettes and regular charcoal in effect, so just make the compressed sawdust bundles in to another unit of charcoal.

This was more what I'm aiming for as a way to improve the early game for players. If this mechanic were to be implemented at too high a technological tier, it would simply create another tedium.

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Wouldn't an easier way to get rid of sticks be to just make thatch out of them?

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Wouldn't an easier way to get rid of sticks be to just make thatch out of them?

I think I saw somewhere one of the mods said it was too easy of a building block or something. I could be wrong though. Anyway, this could also have the advantage of slightly easier charcoal early-game.
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Then make thatch not support any block above it without being crushed, and fall if not supported by wall within 2-3 blocks. This leaves it as just roofing or cheap bridging material.

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