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UltraPeeks

Mapper for TFC?

6 posts in this topic

Which mapper do you use to map your tfc worlds?

I'm using a TOGoS Minecraft Map Renderer with a modified block-colors.txt file, but I'm not really happy with the result, because it doesn't take metadata and biomes into account.

This is what it looks like:

Posted Image

Also it is too bright because of the hight of the terrain...

Any better ideas?

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ive been using unmined, although theres not really any biome data. mostly i just need the coastline and stuff, and i'm happy.

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I going to use Rei's minimap. It is recommended by youtubers on their lps. Another good one is Zei's Minimap (or something like that, not sure on the spelling)

CMaster20

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If you are running a TFC server you can use bukkitforge to get

Which mapper do you use to map your tfc worlds?

I'm using a TOGoS Minecraft Map Renderer with a modified block-colors.txt file, but I'm not really happy with the result, because it doesn't take metadata and biomes into account.

This is what it looks like:

Posted Image

Also it is too bright because of the hight of the terrain...

Any better ideas?

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ive been using unmined, although theres not really any biome data. mostly i just need the coastline and stuff, and i'm happy.

Unmined is actually pretty cool. I will use it for my vanilla worlds.

I going to use Rei's minimap. It is recommended by youtubers on their lps. Another good one is Zei's Minimap (or something like that, not sure on the spelling)

CMaster20

It's not exactly what I was looking for, since I prefer looking at the whole map at once. Yet it's definitely something worth trying.

Also on my server we are running bukkitforge so we have access to a "google maps" style mapping program that gives locations of players in real time as well. Its pretty decent. I had one of my mods set it up for us so I can't think off the top of my head what its called but if you want to know, I can find out for you.

It's called DynMap, and there is a Forge version now that supports TFC, but its a bit CPU intensive.

http://www.minecraft...-for-minecraft/

A got it to work for my ssp world and the result is awesome. Thank you for the advice!

But as you said, it's probably a bit too heavy for my laptop...

And I miss an option to export the map to a simple image file.

Could you post your block color text file? I kind of like this app but would save me time if you could post yours so I didn't have to create one.

I just used the basic colors for the corresponding tfc blocks and it's not even complete, but here it is:

# This file defines colors for blocks!# You can use your own color map using the -color-map <file> argument.## The format is block ID, tab, color, optionally followed by another tab, a pound, and a comment.# Tabs are important; don't use spaces or commas!## Empty lines and lines starting with # are ignored, too.## 'default' must appear before other block ID -> color mappings# Any block with an ID not specifically mapped to a color after the default# mapping will be colored with the default color.default	0x000000000x0000	0x00000000	# Air0x0001	0xFF888888	# Stone0x0002	0xFF008800	# Grass Block0x0003	0xFF884400	# Dirt0x0004	0xFF666666	# Cobblestone0x0005	0xFFAA8844	# Wooden Planks0x0006	0xFF00AA00	# Saplings0x0007	0xFF444444	# Bedrock0x0008	0xFF0000AA	# Water0x0009	0x40002066	# Staionary Water0x000A	0xFFFF4400	# Lava0x000B	0xFFFF4411	# Stationary Lava0x000C	0xFFAAAA66	# Sand0x000D	0xFF664444	# Gravel0x000E	0xFF8E877B	# Gold Ore0x000F	0xFF89807C	# Iron Ore0x0010	0xFF903322	# Coal Ore0x0011	0xFF883322	# Wood0x0012	0xFF006633	# Leaves0x0014	0x2077AAAA	# Glass0x0015	0xFF546283	# Lapis Lazuli Ore0x0016	0xFF1741A9	# Lapis Lazuli Block0x0017	0xFF635F5F	# Dispenser0x0018	0xFFDFD6A6	# Sandstone0x001B	0xAB674934	# Powered Rail0x001C	0x9B4C443E	# Detector Rail0x001F	0x8000AA00	# Tall Grass0x0021	0xFE6D6660	# Piston0x0023	0xFFE0E0E1	# Wool0x0025	0x1E101600	# Dandelion0x0026	0x1D110501	# Rose0x0027	0x180F0B09	# Brown Mushroom0x0028	0x21200809	# Red Mushroom0x0029	0xFEEBDD43	# Block of Gold0x002A	0xFEC7C7C8	# Block of Iron0x002C	0xFFA8A9A9	# Slabs0x002D	0xFF8A5C50	# Bricks0x002E	0xFF97462E	# TNT0x002F	0xFFA08558	# Bookshelf0x0030	0xFF687963	# Moss Stone0x0031	0xFF442244	# Obsidian0x0032	0xFFFFFFEE	# Torch0x0033	0xFFFFDDCC	# Fire0x0035	0xFFA08558	# Oak Wood Stairs0x0036	0xFE6F5739	# Chest0x0039	0xFE83888A	# Block of Diamond0x003A	0xFE664429	# Crafting Table0x003B	0xAA558822	# Wheat0x003D	0xFF635F5F	# Furnace0x0041	0x8F463822	# Ladders0x0042	0x8F484238	# Rails0x0043	0xFF757575	# Cobblestone Stairs0x0045	0x13040302	# Lever0x0046	0xFF817D7D	# Stone Pressure Plate0x0048	0xFFA08558	# Wooden Pressure Plate0x004C	0x14100402	# Redstone Torch (active)0x004E	0xFFCCCCCC	# Snow0x004F	0x807799AA	# Ice0x0050	0xFFEEEEEE	# Snow Block0x0051	0xFF226622	# Cactus0x0052	0xFE9EA4B0	# Clay Block0x0054	0xFF704E3B	# Jukebox0x0055	0x8F463822	# Fence0x0056	0xFEBA7419	# Pumpkin0x0057	0xFE643130	# Netherrack0x0058	0xFE4B392E	# Soul Sand0x0059	0xFE816B3F	# Glowstone Block0x005B	0xFFD58F0C	# Jack 'o' Lantern0x0060	0xDB70552E	# Trapdoor0x0062	0xFE7E7E80	# Stone Bricks0x0065	0x73282827	# Iron Bars0x0066	0x3B2C3031	# Glass Pane0x006A	0x96116B11	# Vines0x006B	0x8F463822	# Fence Gate0x006C	0xFF8A5C50	# Brick Stairs0x006D	0xFE7E7E80	# Stone Brick Stairs0x006F	0x00214418	# Lily Pad0x0070	0xFE643130	# Nether Brick0x0071	0xFE643130	# Nether Brick Fence0x0072	0xFE643130	# Nether Brick Stairs0x0074	0xFE5E403B	# Enchantment Table0x0079	0xFFD6D99F	# End Stone0x007A	0xFE0B080F	# Dragon Egg0x007B	0xFE4D321F	# Redstone Lamp (inactive)0x007E	0xFFA08558	# Wooden Slab0x0080	0xFFDFD6A6	# Sandstone Stairs0x0085	0xFF59D77B	# Block of Emerald0x0086	0xFE6F5739	# Spruce Wood Stairs0x0087	0xFFC6B681	# Birch Wood Stairs0x0088	0xFF9E7657	# Jungle Wood Stairs0x008B	0xFF757575	# Cobblestone Wall0x0091	0x9F282525	# Anvil0x009D	0x9B4C443E	# Activator Rail######## TFC #########0x00B0	# tilledSoil2#0x00B1	# tilledSoil#0x00B2	# LogPile#0x00B3	# LooseRock0x00B4	0xFF513A1E	# Peat0x00B5	0xFF008800	# PeatGrass0x00B6	0xFF999999	# StoneIgInSmooth0x00B7	0xFF999999	# StoneSedSmooth0x00B8	0xFF999999	# StoneIgExSmooth0x00B9	0xFF999999	# StoneMMSmooth0x00BA	0xFF999999	# StoneIgInBrick0x00BB	0xFF999999	# StoneSedBrick0x00BC	0xFF999999	# StoneIgExBrick0x00BD	0xFF999999	# StoneMMBrick0x00BE	0xFF884400	# Dirt0x00BF	0xFF884400	# Dirt20x00C0	0xFE9EA4B0	# Clay0x00C1	0xFE9EA4B0	# Clay20x00C2	0xFF008800	# ClayGrass0x00C3	0xFF008800	# ClayGrass20x00C4	0xFF008800	# Grass0x00C5	0xFF008800	# Grass20x00C6	0xFF777777	# StoneIgInCobble0x00C7	0xFF777777	# StoneSedCobble0x00C8	0xFF777777	# StoneIgExCobble0x00C9	0xFF777777	# StoneMMCobble#0x00D0	# Sulfur0x00D1	0xFF888888	# StoneIgIn0x00D2	0xFF888888	# StoneSed0x00D3	0xFF888888	# StoneIgEx0x00D4	0xFF888888	# StoneMM0x00D8	0xFFAAAA66	# Sand0x00D9	0xFFAAAA66	# Sand20x00DA	0xFF559933	# DryGrass0x00DB	0xFF559933	# DryGrass2

So I decided to work with TOGoS Minecraft Map Renderer since it's open source and try to fix my issues myself ;)/>

I'll post it here if I manage to make some progress.

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