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      Server Move   09/13/18

      I (Dries007) have recently taken over as main developer and server admin. This involved moving servers to reduce cost. It's likely there will be some more downtime in the future but most  things should be sorted by now. This forum is in dire need of replacement as the software is quite old and can't be easily updated. If you wish to discuss or stay updated, join our discord: https://invite.gg/terrafirmacraft. The forum will remain available to read, but will be locked in the future, when a new system is setup. The forum and wiki are now ad free. If you'd like to contribute to keeping it that way, you can do so via paypal or patreon.

11 posts in this topic

In my opinion, what fits perfectly to this mod is what happens in real life: when you die, there is a dead body (with all the things of the inventory) which is loot-able. You respawn in your home (in your spawn point), as normally, and have to go to the place of your dead to get your stuff back, which is in the dead body (THIS IS SO COOL!!!). :D

Ok, and I have a very good idea, if this dead body stays more than three days, it happens the following things:

-You get poisoned when you are near the dead body

-And your hunger bar reduces faster. (optional, I think the poison idea is better )

Ok, so, if that dead body is far away of your home, maybe you wouldn't want to do anything with it, but if it is near your home and near your minecraft environment, you would want to remove it from your sight. To remove the dead body you have two options:

-Incinerate the body, with fire.

-Bury the dead body

And in the case you die in the water, the dead body will be floating in the water, and if the three days passes, a part of the lake or river will be contaminated, so again, you will have to remove the dead body With the contaminated water, it will go to normal water when it rains :)

Bioxx, this is A VERY COOL IDEAAA!!, ISN'T IT?

This would fit perfectly with Terrafirmacraft! TFC is a very cool mod and fun to play, its challenging, because it adds realism with all the different types of rocks, metals, wood, the way you do things..., all changes!,but the most important thing is that is fun too.

I think my idea removes the problem of suicide because if they want to do that, you have to remove the dead body and all that process.

I hope you enjoyed my idea, I`m just giving my two cents to improve this awesome mod!

And also, it would be very fun to see dead bodies in minecraft!

You could have for the first time in minecraft a cemetery!! With all the tombs under the dirt, with that tombstones... EPIC!

I have to say that I created this account only to post this, so I hope you liked it. And sorry for my bad english, it is not my mother language ;)

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I don't know. This idea is kinda creepy. Corpses in video games are something.

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The pile of bodies made by a griefer at spawn might cause a crash or two.

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I think it would be cool. I'm for this idea myself..

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The pile of bodies made by a griefer at spawn might cause a crash or two.

Perhaps have an option to turn it off on servers?
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i dunno, the whole havign the body still be there thing kinda conflicts with respawning

where does this new body come from that you respawn with?

also yeah it would be kinda creepy finding your own body just lying thre.

i've kinda been thinking abut respawn mechanics, and i dunno. just magickally re-appearing after dying is kinda odd, a little too convenient, doesnt really give a reason to fear death

i never liked the bed-reseting-spawn-point mechanic, it just doesn't make sense. so for that maybe we could have some manner of "totem" or "obelisk" made with gems and infused with magicks that you can bind yourself to so that you can respawn there. and if you don't have one, you die for good. either that, or when you die, you respawn many years after your death, so that when you do eventually find your old home, everything is all broken down and abandoned.

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I like the respawning many years after your death idea.

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i dunno, the whole havign the body still be there thing kinda conflicts with respawningwhere does this new body come from that you respawn with?also yeah it would be kinda creepy finding your own body just lying thre.i've kinda been thinking abut respawn mechanics, and i dunno. just magickally re-appearing after dying is kinda odd, a little too convenient, doesnt really give a reason to fear deathi never liked the bed-reseting-spawn-point mechanic, it just doesn't make sense. so for that maybe we could have some manner of "totem" or "obelisk" made with gems and infused with magicks that you can bind yourself to so that you can respawn there. and if you don't have one, you die for good. either that, or when you die, you respawn many years after your death, so that when you do eventually find your old home, everything is all broken down and abandoned.

 

____________________________________________________

I sometimes feel you just want this mod made REALLY hard, I'm whith you 0/

 

the body/respawn thing can be worked around I think, by making corpses non entity (just like a block)

 

I like the idea of a respawn toten too, good use for gems, but remenber NO magic allowed on TFC, so it can't be enchanted

And I'm to a random position respawn if you don't have it (assuming the corpse sistem is there)

Just like if you respawn as other people in the world (you're not revived)

The totem should be called something like a Idol god, and have a sacrifice spot, so if you want to be respawned you have to kill a baby sheep in that spot!!(yeah near impossible respawn)

It could have multi level totens (like a crappy one, made of natural stone, some brass and gems, revives you almost death,slow,blind,nausea,for like 2 days! the others going up improing your respawn stats)

high tier totems shoud be made of really rare things like gold and diamonds, or maybe giving use for some of the useless alloys, like brass I've put on the 1st tier

 

The totens can get angry if they're "uncharged"(you've been respawned and didn't sacrifice the sheep for the next)

So it starts to spawn monsters for some time, and end up exploding like a powder keg if stays hungry for too many time (I've think of that to avoit exploit of it like a mobspawner, but could just dissapear too..

 

I've read that again and looks like code impossible... (but I reaaly don't know coding)

good idea anyway, posting!

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the body/respawn thing can be worked around I think, by making corpses non entity (just like a block)

 

I like the idea of a respawn toten too, good use for gems, but remenber NO magic allowed on TFC, so it can't be enchanted

And I'm to a random position respawn if you don't have it (assuming the corpse sistem is there)

Just like if you respawn as other people in the world (you're not revived)

The totem should be called something like a Idol god, and have a sacrifice spot, so if you want to be respawned you have to kill a baby sheep in that spot!!(yeah near impossible respawn)

It could have multi level totens (like a crappy one, made of natural stone, some brass and gems, revives you almost death,slow,blind,nausea,for like 2 days! the others going up improing your respawn stats)

high tier totems shoud be made of really rare things like gold and diamonds, or maybe giving use for some of the useless alloys, like brass I've put on the 1st tier

 

The totens can get angry if they're "uncharged"(you've been respawned and didn't sacrifice the sheep for the next)

So it starts to spawn monsters for some time, and end up exploding like a powder keg if stays hungry for too many time (I've think of that to avoit exploit of it like a mobspawner, but could just dissapear too..

Dats right, let's make the game unplayable upon death, that'll teach those that treat it like a game!

 

Remember this: most deaths happen at early levels of game progression. This means you can't sacrifice a baby sheep, because you don't have any. And you can't build a totem out of stone, because top of what you have is cobble, and don't even start thinking about brass and gems at that point. And then even more happiness: once you die without a totem built - you're in the middle of nowhere, lost what little progress you've made and god forbid you didn't write your home coordinates somewhere on a piece of paper (which is in itself a dumb idea noone should ever indulge), because that means you almost certainly forced to start over.

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yeah no stoneage respawning, (cave men didn't live much, tough)

But I wasn't reeealy serious in this sugestion rsrsr

 

Yeah just like this, if you die without a totem you're not the same people anymore

I think stone and brass got easyer than sheep in the 77and, last resource for who don't want to die is just esc and peacefull

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yeah no stoneage respawning, (cave men didn't live much, tough)

But I wasn't reeealy serious in this sugestion rsrsr

 

Yeah just like this, if you die without a totem you're not the same people anymore

I think stone and brass got easyer than sheep in the 77and, last resource for who don't want to die is just esc and peacefull

Brass? Maybe, if you lucky enough to have a place where its components come from. Which is not guaranteed what so ever. Stone? No and no, it is the same thing as before.

So, basically what you are saying is - if player is not okay with game continuously throwing him over a dick, he is allowed to cheat? That's never a good design choise, you know.

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