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BitMunk4s

Don't bee like buildcraft

8 posts in this topic

I really like the idea of breading in extra bees mod. I looked into it and as figured it out it's highly depends on buildcraft, forestery and/or industrialcraft. So I'd bet that means reimplementing the whole system, since I can't imagine compatibility with these mods.There's also another mod called honey bees which adds bees, but they not bread-able.

 

As I was checking the latest developments on github, I saw you were busy creating a variety of animals.While you at it you might take the next step being more genetically "believable".

 

Even vanilla added something similar, I'm thinking of mules.

 

Maybe different colour of cow, like breading a brown and a black has 1/4 of chance to be brown, 1/4 to be black, 1/2 to be spotted as an out come. I don't know if these are the correct English terms or the correct chances.

 

This is was not the best example. But I have no clue how  be possible to simulate the process of domestication. And again that would be out standing.

 

Maybe not just animals,this system could be extended to domesticating crops. Again an existing example industrial craft's agricultural changes.

 

Also I realize this will be a much later plan if ever.Still, I hope this idea begins a discussion that could lead something great.

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Domesticating crops would need some kind of cross-breeding, which means the crops would need some kind of traits, which I don't think they have at this point.  It would be interesting to see if a game could allow you to bred maize (corn on the cob) from some kind of early-smaller seed form.

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Corns or also animals could have different temperature resistance.

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I feel like the crossbreeding of bees (or more likely other animals), crops and trees with traits and such would really make sense in the context of the mod and offer long term goals for farming. It's the first thing I thought of when I saw all the different crops and trees; the buildcraft system.

 

Vanilla horse breeding already has some mechanics that seem similar (they have jumping height, speed and health traits that matter in the breeding).

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The first and probably the most difficult part will be to come up with and implement the system to manage the different qualities. If there's already an existing one, that's better. It might be something that can be improved or used as an example to start a new one.

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I would love it if plants and animals had a temp. range that can be changed with breeding

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All bees should be breadable.

 

Extreme Shake n Bake

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In theory I really love the bees mod in my FTB Unleashed, but it does all rely on engines in the end, and that seems not only not fun to me but just very odd.

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