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LuisEp1c

Can't launch the modpack

5 posts in this topic

When I try to launch the modpack (Technic), I get a group of Java exceptions that I can't get to fix.This crash log has more information: 

---- Minecraft Crash Report ----
// Who set us up the TNT?
 
Time: 29/07/13 2:38
Description: Failed to start game
 
org.lwjgl.opengl.OpenGLException: Invalid value (1281)
at org.lwjgl.opengl.Util.checkGLError(Util.java:56)
at org.lwjgl.opengl.Display.swapBuffers(Display.java:645)
at net.minecraft.client.Minecraft.func_71357_I(Minecraft.java:517)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:406)
at net.minecraft.client.MinecraftAppletImpl.func_71384_a(SourceFile:56)
at net.minecraft.client.Minecraft.run(Minecraft.java:732)
at java.lang.Thread.run(Thread.java:680)
 
 
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
 
-- System Details --
Details:
Minecraft Version: 1.5.1
Operating System: Mac OS X (x86_64) version 10.8.4
Java Version: 1.6.0_51, Apple Inc.
Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Apple Inc.
Memory: 34657168 bytes (33 MB) / 120205312 bytes (114 MB) up to 1065025536 bytes (1015 MB)
JVM Flags: 1 total; -Xmx1024m
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: 
LWJGL: 2.4.2
OpenGL: Intel HD Graphics 3000 OpenGL Engine GL version 2.1 INTEL-8.12.47, Intel Inc.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Texture Pack: Default
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
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Your first problem is that you are using the technic launcher. They never asked for permission and are therefore violating copyright law by distributing the mod. You will not get any support on this forum as long as you are using it. I suggest using another program such as MultiMC and installing TFC yourself. A nice guide can be found here: http://terrafirmacraft.com/wiki/Installation

 

And if you have any other questions after following that guide, you may post here or come chat with us in IRC.

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I am not very sure of that because I also use the TechnicLauncher

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I am not very sure of that because I also use the TechnicLauncher

 

The technic launcher isn't specifically what's causing the crash, but it really still shouldn't be used for TFC.

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