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AlexDC

Tools Availability

10 posts in this topic

A decorative feature that think would be nice would be the ability to place tools on block or mount them on walls (possibly by shift clicking). This would allow you to have a pick over your mine entrance, decorative crossed swords on a wall that could be snatched up if needed desperately and also an anvil with a hammer lain across it would look awesome.

The idea for this was initially started by the thought that carrying 5 to 20 tools does not make practical/physical sense and as normally you would leave tools near their operational area. This therefore could lead to restricting the player to a max number of tools or inventory weight.

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Would look awesome...

initial though: a tool and a mobile grind-/whetstone?

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i like this idea. i know that sdk's gun mod+ultilys had a item you put on the wall that would let you put items on it.

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There is just a Shelf mod done by the same person who makes ModLoader that lets you place 9 items out for display. To combat leaving the tools where you need them however, isnt that what a chest is for?

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i thought he meant it to be like a painting. if it is meant to be like that i LOVE the idea :wub:

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i thought he meant it to be like a painting. if it is meant to be like that i LOVE the idea :wub:

That is what I was going for except that it would be slightly 3D and basically work like a torch on a wall but drop the appropriate tool.

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I feel like the answer to this could be something like the shelf mod. Except it looks like the sign and holds 1 maybe 2 items.

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this could work with something less like a shelf and more like hooks or rack similar to a mount and it would be more readily available than if the tools were in a chest(because if a creeper sneaks up on you while your in a GUI you are dead no matter what) like when soldiers in a movie take the weapons of the rack and just start dippin'(ie. you just grab it and go) and the weight limit is a nice idea especially since being able to carry a metric ton of gold is unrealistic and not to hard to incorporate(all you need to do is give everything a defined weight and a cap as to what can be in your inventory and possibly in your hand as well as other things like swing speed and a way to increase what you can carry realistically though) but it would be cool to place tools like they were torches

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I was thinking this could be extended to dropped tools when they are in there item form on the ground they could be change into this form. This would mean when you are killed then your tools will not de-spawn after ten minutes which makes no sense and would also add a bit of history to the game as when you walk past an old fight there would be your sword which on a multilayer server with many players would look pretty cool after a large war.

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There is just a Shelf mod done by the same person who makes ModLoader that lets you place 9 items out for display. To combat leaving the tools where you need them however, isnt that what a chest is for?

I see some uses appart from the chest. If clicked with an empty hand, the player could pick the tool right into his hand. This will allow things like guards up the castle wall to quickly get a replacement jabelin from an improvised weapon rack. The tool is shown as a nice decoration element, that can add a lot of mood to a place, something nice in singleplayer premade map (just give them some time and it will appear custom adventure maps for this mod too). I don't know, maybe it's not something to do a coding rush tomorrow, but it may add a lot of depth.

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