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9 posts in this topic

At first all the trees were fine on my world.  But then they started going bald.  The leaves are still there because they still have bounding boxes and I can break them and get sticks, but they are invisible.  I started a clean world with only terrafirma installed and a re-installed forge in a new .minecraft folder.  same thing keeps happening, only now to worlds generate with this.  it happens to any tree type.

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How much memory do you have allocated to the profile? What version of forge are you using? Do you have the latest version of java?

 

Since the bounding boxes are still there, and the bottom half of the trees are rendering just fine, my guess is it's a memory issue or something is out of date for rendering.

 

Also, you say its a fresh install, but I can see you have a map mod installed... do you get this issue without the map mod? Are you using optifine too?

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I took the screenshot when it all started happening and yes, I had several mods installed at the time.  I did the clean install after that to see if it would go away but it didn't.  I have the latest java 7u45, both 32 and 64-bit, 4Gb of ram allocated to minecraft, 16 installed on computer.

Forge 1.6.2- 9.10.1.871.  Any trees that don't have invisible leaves will get them if I break rocks or grass right underneath them.  Any recommendations for java settings that might fix this?

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Does changing your render distance or any of the other video settings do anything?

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Nope.  I cycled them all.  When adding JVM arguments to the profile would it be better to direct the executable to the jre7 in Program Files(x86) which I'm assuming is the 64bit java?  And using -Xmx4096M gives it the ram it needs but if I

add -Xms4096M as well that tends to make minecraft crash, so is that virtual memory and do I need something else to make that work?

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x86 means 32bit, not 64bit. You want the jre7 in just the standard Program Files for 64bit

 

Instead of using M for mega as memory you can use G for gigs, makes the commands a bit shorter. I personally only have 4 GB of ram on my system and I experience no issues with the following in my JVM arguments:

-Xmn1G -Xms3G -Xmx3G -XX:PermSize=128m -XX:MaxPermSize=128m -XX:SurvivorRatio=4 -XX:+DisableExplicitGC -XX:ParallelGCThreads=4

There is a bit extra going on here to be more specific about how memory is handled, so I would start with that. If you are getting a crash that says JVM or "Virtual Machine", you messed something up in the JVM arguments.

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Bump. I'm trying to resolve this strange issue. Occurs in SSP and SMP.

 

The world generated just fine with all leaves visible; at first when I saw it on my server the season had changed to fall/autumn and I thought the leaves had simply fallen. ^_^ There seems to be a "decaying" effect now, with jungle leaves disappearing on my server along with the deciduous and fruit tree leaves.

 

They're definitely still there and can be broken as described by OP.  I tried tweaking my JVM settings to match those of Kittychanley to no avail.  I'm running 77.22, was originally running .21 with Minecraft 1.6.2, Forge .871

 

Any help greatly appreciated; my Kapoc jungle now looks as though agent orange was sprayed over it.  :wacko:

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