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PieisJesus

Water Damage

5 posts in this topic

Swimming in water and walking in the rain makes you wet in real life, so why not in TFC? Swimming and being rained on could make your tools / weapons take more durability when in use and/or degrade into a tool head after a period of time. How cool would that be?

There's probably a lot more that can be added, but I'll leave it at that

thanks

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Swimming in water and walking in the rain makes you wet in real life, so why not in TFC? Swimming and being rained on could make your tools / weapons take more durability when in use and/or degrade into a tool head after a period of time. How cool would that be?There's probably a lot more that can be added, but I'll leave it at thatthanks

I believe that water erosion on tools would be unrealistic given the time span of some rain or treading across a river or lake.

 

I do however support the idea that "wetness" could be taken into account for some things. Running less efficiently while wet, getting colder, having a chance at becoming sick if left out too long in the rain/water (unless said water is of moderate temperature).

 

It's difficult to integrate into a game where players almost always have to cross rivers or lakes to reach destinations or will have no prior early warning before a downpour is beating down on them, and penalizing them for these things is difficult to manage to a degree where it's reasonable.

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Yes, that is true, which is why I said also that the tool could degrade into just the tool head, wood doesn't usuallystand well against water. But it was just a suggestion, so it doesn't really matter.

And yes, there are lots of rivers, you're absolutely correct with that. So I guess it isn't really fair to make players pay during the game for crossing a river.

That was a quickly shot-down suggestion, haha!

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Well, as far as I know, only iron would rust in water.

I'm pretty sure copper and bronze would be fine. I don't know of steel rusts.

But seeing tools/weapons can only be made of bronze, copper, iron, and steel...

I guess it would make rivers a good protection from people in iron gear

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A problem with this is that often people overestimate the power of rust and rot. It takes quite a while of *prolonged* exposure to a damp, anaerobic environment for wood to rot, maybe two or three weeks. That may seem short, but take into account that in hours, that is a long time, as tools are usually kept in the open, moved around and used, often left indoors or wiped down before use, etc. Rust similarly takes a long time before anything significant could happen. A tool breaking from overuse would occur long before rust or rot if it was used even on a semi-regular basis.

 

The effect is negligible, and adding it would just make for an annoyance in my opinion.

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