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MadLight

Super Hardcore, for real badass players.

9 posts in this topic

Well, i have idea for hardcore gamemode. This mean:

1.) Player scare of monsters (If he see any of it, screen start shaking and player get Nausea)

2.) Only two start slots. (You need a backpack for standard inventory. And if don't have it...well all you have is you arms.)

3.) For standard inventory you need to actually wear a backpack. (In armor slot)

4.) If you have a backpack this will not add you a fast slot. (So, you have only two arms, and if you want to eqip something, you need to go into you inventory)

5.) Player need to drink water sometimes.

6.) If player stare at monster too long, will drop his eqip..

7.) Moar ideas?

This is all...sorry for my bad english. I'm russian. (Yes,yes. C'mon, start throw shit at me.)

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That soulds like it would be a whole different mod. I suggest going over to the minecraft forums and suggesting this. Don't forget to mention Amnesia.

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I'd prefer something like Ultra Hardcore [as done popularly by the Mindcrackers]

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All I can see are arbitrary charts, regardless, this is a set up from an advanced steel mill, I don't expect it to come to metallurgy for a very long time, and even then, you are still going to use the basic forge, and bloomery long before this.

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Going back to the OP's topic. There seems to be a lot of suggestions here on this site that fit right in with the feel of TFC and there's others that are extreme like torches burning out, food not stacking, and a smaller carrying limit than 64. How about normal mode has the things that fit in well. And hardcore mode Includes the things that are extreme and realistic.

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Remember the purpose of the mod isn't to have uber-super-annoyingly-hard stuff packed into one mod. Yeah, he wants it to be difficult and realistic, but he still wants players to have fun.

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Remember the purpose of the mod isn't to have uber-super-annoyingly-hard stuff packed into one mod. Yeah, he wants it to be difficult and realistic, but he still wants players to have fun.

I say we'll have more fun if it's more challenging in a good way. I say let's make it harder. Sure, make it adjust along with difficulty levels, that's to be expected. But there are a growing number of people already who want to see more of a challenge in Minecraft... The dragon is a joke.

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Thats why I think it's a good idea to have difficulty settings for almost every part in the options menu.

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