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Deez

Environmental Dangers

106 posts in this topic

Cue the remembering of the volcano in Ocarina of time :D

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Concede yet? if not, instantaneous incineration or combustion would require hyper particle acceleration. AKA heat :3

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Slow down sparky, you don't need to go all fancy with the terminology, we can understand you just fine with layman's terms. and i don't concede, but i would suggest using the temp factor that dunk plans of implementing, if blocks can alter ambient temperature, then there would be no need for adding a special mechanic for only lava. because lava is hot, it would heat steve up eventually, then he would get damage from it.

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for what we hope to be able to do in the future, this might just come into play, if only because the lava would super heat the air around it.

That's what dunk said and why i was arguing with you on this one....
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... not sure whether to feel stupid or justified... XD

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Lol...

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guys just calm down with this whole lava thing

yes staying next to magma for extended periods of time should have some negative effect on your health

no it should not instantly kill you for getting within 5 blocks of it, you know how hard that would make this?

maybe you could make ome kind of thick/treated leather clothing to protect you from the heat so that you can work near lava

if you didnt have this, then you'r temperature meter would rise rapidly untill you start taking damage and would have to get out of there quick

point is we're not trying to make this ludicrously realistic or hard so just chill out (well as much as you can when working with lava)

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Bravo Srgnoodles, i would have merely dropped a like, but i am at my quota for the day :/ lol. anyways, that is what i wanted all along :)

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Bravo Srgnoodles, i would have merely dropped a like, but i am at my quota for the day :/ lol. anyways, that is what i wanted all along :)

thank you i just wanted to stop this argument before it got too

-puts on sunglasses-

hot

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Of course lava can't super heat the atmosphere above ground, the surrounding air is too large, and is able to easily absorb excess heat. lighting a fire in the woods won't burn you to a crisp, but if you were confined in a small space with it, you would be looking at another story. Magma in caves might have enough heat to superheat the air.

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but is there a way to differentiate between the two? other than having the game constantly running checks on whether there are obstacles nearby. For simplicities sake, i still say super heating the adjacent few blocks of air should do the trick. enough to hurt like being on fire.

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no, it will behave similarly to how the light mapping works. Blocks will have heat levels. Heat will go from hot spots to cold spots, at a rate depending on heat capacity among other things. Because caves have fewer air blocks, the air near magma will get hotter as a byproduct of the initial code, not because we want it to.

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no, it will behave similarly to how the light mapping works. Blocks will have heat levels. Heat will go from hot spots to cold spots, at a rate depending on heat capacity among other things. Because caves have fewer air blocks, the air near magma will get hotter as a byproduct of the initial code, not because we want it to.

As well they should.

This is the exact kind of organic programming I blathered about in that other thread.

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Ah, i see, i hadn't realized the code you were planing would be so self-intelligent (well, effectively anyways) from how it sounds, it would be a brilliant addition. and much simpler than how i thought it XD

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no, it will behave similarly to how the light mapping works. Blocks will have heat levels. Heat will go from hot spots to cold spots, at a rate depending on heat capacity among other things. Because caves have fewer air blocks, the air near magma will get hotter as a byproduct of the initial code, not because we want it to.

Does this mean similar things can be implemented for heating properly insulated houses? Light can travel through certain translucent blocks at reduced strength, how about heat through poor insulation?

Although having said that, you'd have to add another system for recirculating heat within an insulated area...

Does this mean similar things can be implemented for heating houses? :P

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Ah, i see, i hadn't realized the code you were planing would be so self-intelligent (well, effectively anyways) from how it sounds, it would be a brilliant addition. and much simpler than how i thought it XD

it's not AI... it's intelligent, but not of itself. The intelligence belongs to the coders.

No, what this code is is natural. That sort of flowing logic and self-correction is a hallmark of physical law, of the sort that makes planets form around stars and cells work together to form complex organisms.

If there's a god, this is the sort of thing it writes into our universe's 'physics' class file.

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it's not AI... it's intelligent, but not of itself. The intelligence belongs to the coders.

No, what this code is is natural. That sort of flowing logic and self-correction is a hallmark of physical law, of the sort that makes planets form around stars and cells work together to form complex organisms.

If there's a god, this is the sort of thing it writes into our universe's 'physics' class file.

wish I could like that twice.
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it's not AI... it's intelligent, but not of itself. The intelligence belongs to the coders.

No, what this code is is natural. That sort of flowing logic and self-correction is a hallmark of physical law, of the sort that makes planets form around stars and cells work together to form complex organisms.

If there's a god, this is the sort of thing it writes into our universe's 'physics' class file.

Well. if you look, i corrected my statement to effectively intelligent, i am fully aware that it isn't magic AI XD but yes, i understand how the code would function in theory. thanks for explaining anyways though :)
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wish I could like that twice.

I got this reply from a Dev.

I feel no shame in admitting I squee'd a bit.

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Does this mean similar things can be implemented for heating properly insulated houses? Light can travel through certain translucent blocks at reduced strength, how about heat through poor insulation?

Although having said that, you'd have to add another system for recirculating heat within an insulated area...

Does this mean similar things can be implemented for heating houses? :P

/thread my insulation thread.
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/thread my insulation thread.

ok
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Here's an eviornmental danger.

Firestorms, basically caused when a forest fire rages out of control. It causes abnormal weather patterns, and if the forest fire is large and hot enough fire tornados, or even hurricane like weather rotation.

Probably not in the realm of doable here in minecraft but it would be pretty cool to watch a whole forest burn down and a fire tornado rageing across the landscape.

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Here's an eviornmental danger.

Firestorms, basically caused when a forest fire rages out of control. It causes abnormal weather patterns, and if the forest fire is large and hot enough fire tornados, or even hurricane like weather rotation.

Probably not in the realm of doable here in minecraft but it would be pretty cool to watch a whole forest burn down and a fire tornado rageing across the landscape.

This is a real thing, fire tornados happen in Japan a lot.
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This is a real thing, fire tornados happen in Japan a lot.

tornados aren't known for mountainous regions...
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I have to ask, what would you want the tornado to do? i mean if you want it to be throwing blocks all over, i suspect a lag storm, but if it were just superficial, that would be fine, but a lot of work (potentially) for little benefit.

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