Content: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Background: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Pattern: Blank Waves Notes Sharp Wood Rockface Leather Honey Vertical Triangles
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2 posts in this topic

I'm not entirely sure this goes here, so pardon me in advance if it doesn't.

 

Here's the thing; I'm trying to make my own resource pack for TFC, but I haven't been able to find the proper way to texture the mobs (which is a shame because I'm just in love with the pheasants :P ).

Can anyone tell me where in the resource pack directory I have to place the new texturefiles for the game to pick up on them?

Furthermore does anyone have any tips for texturing mobs? Sometimes the anatomy can be quite hard to figure out from just a flat texture...

 

In any case I just have to say I absolutely love this mod and all the growing it's done up till now.

Hopefully there's someone who can answer my questions, thanks in advance.

 

~Syvar

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We have a whole section of the forums specifically for resource packs. You can look at any of those to see how the structure is set up and which files go where.

 

http://terrafirmacraft.com/f/forum/13-resource-packs/

 

Edit: To help out a little bit, the textures go in the same structure location as you found them. assets/terrafirmacraft/mob. They don't go in the textures folder.

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