Content: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Background: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Pattern: Blank Waves Notes Sharp Wood Rockface Leather Honey Vertical Triangles
Welcome to TerraFirmaCraft Forums

Register now to gain access to all of our features. Once registered and logged in, you will be able to contribute to this site by submitting your own content or replying to existing content. You'll be able to customize your profile, receive reputation points as a reward for submitting content, while also communicating with other members via your own private inbox, plus much more! This message will be removed once you have signed in.

  • Announcements

    • Dries007

      ATTENTION Forum Database Breach   03/04/2019

      There has been a breach of our database. Please make sure you change your password (use a password manager, like Lastpass).
      If you used this password anywhere else, change that too! The passwords themselves are stored hashed, but may old accounts still had old, insecure (by today's standards) hashes from back when they where created. This means they can be "cracked" more easily. Other leaked information includes: email, IP, account name.
      I'm trying my best to find out more and keep everyone up to date. Discord (http://invite.gg/TerraFirmaCraft) is the best option for up to date news and questions. I'm sorry for this, but the damage has been done. All I can do is try to make sure it doesn't happen again.
    • Claycorp

      This forum is now READ ONLY!   01/20/2020

      As of this post and forever into the future this forum has been put into READ ONLY MODE. There will be no new posts! A replacement is coming SoonTM . If you wish to stay up-to-date on whats going on or post your content. Please use the Discord or Sub-Reddit until the new forums are running.

      Any questions or comments can be directed to Claycorp on either platform.
Voidi

internal item names with whitespaces

7 posts in this topic

I use TFC with MineTweaker for recipe changing.

Thus TFC uses items which have internal names like '<item.Wrought Iron Sheet>' this screws up other mods which refer to this name and don't expect whitespaces

 

I asked in the Minetweaker thread http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1290366-1-6-4-1-7-x-minetweaker-3-customize-your?comment=969

 

Sorry for my bad english but i am bit 'Not amused'.

 

Who or which is responsible for this? Are there official Minecraft Guideline for Itemnames?

In the most programming language whitespaces in identifiers are forbidden.

0

Share this post


Link to post
Share on other sites

The problem is because you used the /minetweaker names command. In our code, the actual internal name is item.WroughtIronSheet and item.WroughtIronSheet2x for a double sheet. We have no whitespaces in our identifiers, because like you said, that's bad programming.

 

Edit: The unlocalized name of the item is indeed "Wrought Iron Sheet," but that is correct as per standards for Minecraft modding. I'm guessing that the /minetweaker names command is returning the unlocalized name of the item, and not the internal name. 

0

Share this post


Link to post
Share on other sites

While these internal names change with update to 1.7 ?

How can I get the real internal names?

0

Share this post


Link to post
Share on other sites
Thanks a lot!
 
Now I wish that all the MineTweaker dependcies would work with 1.6.x
How much must i donate to the developers that they could finish TFC for 1.7.x in a week? ;-)
 

relating my other support thread with optifine: know their developers the problems in combinatio with TFC?

0

Share this post


Link to post
Share on other sites

There are a bunch of mods that aren't officially compatible with Optifine. Tinker's Construct and Thermal Expansion are just two I can name off the top of my head. The optifine developers know, and they know that the problem is on Optifine's end and that the other mods aren't going to do anything about it, but Optifine really just doesn't care.

1

Share this post


Link to post
Share on other sites

I will try to localise the texture causing the error, maybe deleting the correspondent connected texture setting will help

0

Share this post


Link to post
Share on other sites