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Watsisname

Armor not adding protection?

6 posts in this topic

Howdy folks, just wondering if anyone knows if either the functionality of armor pieces hasn't been implemented yet, or if there's some bug that is preventing it. By functionality, I mean reducing the amount of damage taken while wearing them. (At least that's what I expect armor to do, like in Vanilla Minecraft?)

I noticed this when I accidentally fell too far while wearing a full suit of copper armor in SMP (pre16) and thought I took a few more hearts of damage than I'd expected. Decided I should test it out under controlled conditions and so made a new creative server and compared the amount of damage taken from falling a given number of blocks with and without wearing various full sets of armor -- this includes copper, steel, black steel, and blue steel. No difference in fall damage was ever observed. Now I have not tested with damage dealt from other sources, like mobs, but I assume the source shouldn't matter. Nor do I know if this is the same in singleplayer, since I don't yet have any SSP pre16 worlds with workable metals at my disposal.

Thanks in advance for any info on the matter, much appreciated. :)

edit: Also noticed that for high-tier armors, not all four pieces are needed to fill the 10 points of armor rating.

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Armor does not protect against fall damage.

it is a vanilla minecraft thing. the fall damage absorption was removed from un-enchanted armor when they reworked the system to include different damage types and enchanted protection against specific types of damage.

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Boy do I feel dumb, I can't believe I didn't know of that change! Glad to hear I was only misunderstanding. Thanks. :)

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Boy do I feel dumb, I can't believe I didn't know of that change! Glad to hear I was only misunderstanding. Thanks. :)

Don't feel bad about it.. most people on the minecraft forums seem to be pretty oblivious about the fact that armor no longer protects them when walking the tightrope while building anymore. the annoying thing tho is that altho you get no damage absorption. the armor itself does take damage when you hit the gorund.. it also takes damage against poison. another damage type it does not offer protection against. altho that is a bug. dunno if it's being fixed in the next update tho.
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most people on the minecraft forums seem to be pretty oblivious

Just sayin'

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Didn't seem to take damage when falling for me.

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