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lipki

TFC API

5 posts in this topic

Where can I find information about the API TFC.And the problem of the day:Can I overload a TFC items.To add a behavior on an item "onItemUse" .

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If you mean changing or overriding a method of a TFC item or block, then the answer is no.

If you want to change something like the onItemUse method, make a GitHub issue or PR, but i would first discuss that on IRC or forum first.

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I use a event.(I am not able to write in English in real time on IRC :))

package org.tfcnt;import (...)public class NTEventHandler {	@SubscribeEvent	public void someEventMethod(PlayerInteractEvent event) {		World world = event.entity.worldObj;				if( !world.isRemote ) {						ItemStack equippedItem = event.entityPlayer.getCurrentEquippedItem();					if(    event.action == PlayerInteractEvent.Action.RIGHT_CLICK_BLOCK && equippedItem != null				&& equippedItem.getItem() == TFCItems.WoodenBucketEmpty ) {							if(world.isAirBlock(event.x, event.y + 1, event.z) && world.isSideSolid(event.x, event.y, event.z, ForgeDirection.DOWN)) {					world.setBlock(event.x, event.y + 1, event.z, NTBlocks.StackBucket, 1, 0x2);					equippedItem.stackSize--;				}							}		}	}	}
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That code uses the forge event system and is not changing anything in the onItemUse method, so i would say it's a gray area :)

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