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Yarp

Adding a command to regenerate chunk(s)

4 posts in this topic

With TFC still in development there are (and supposedly will be) mistakes, such as the recent bug that caused trees and other features not being generated in snowed chunks. Therefore if you visit particular area before the bug is removed, part of your world is spoiled forever.

 

I suggest adding a command (in “cheat” mode) allowing players (ops in SMP) to regenerate a chunk (or several chunks at once) by replacing all blocks as per world generator. Something like /regenchunk command, working similarly to /removechunk and /stripchunk. But it might be better, allowing to set chunks’ coordinates to regenerate bigger area at once…

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I would use MCEdit and delete the corrupted chunks. Then load the world in MC to regenerate new chunks.

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I always used WorldEdit to regen chunks in game. Never tested it with, but should work as it calls on the worldgen setting and seed. There is a forge version of WorldEdit now, although still in development.

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You can also edit the region data to regenerate the chunks, without using 3rd party programs like MCEdit.

 

Basically, this is already something you can easily do with Vanilla Minecraft, and there are lot of guides out there on how to do it. Those guides will work for TFC as well, so there is no need for a specific TFC command to do it.

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