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Devlin

Ships!!

81 posts in this topic

I really don't see how any of those posts were childish except the +1636277172 or whatever it was. And I apologized for it...

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And I was just about to start my own thread for boats.

One shouldn't be able to make larger boats/ships until the later metals. My thoughts for a starter boat, since vanilla MC's boat :wub: ing sucks.

  • New vehicle entity: Dugout, logboat, whatever; four/five blocks long (If ids are limited for some reason, the five long is more prefered. Otherwise, both?)
  • New tool: an adze; same plan recipe as a hoe but upside-down
  • New item/block: timber/lumber; obtained by cutting a tree down with an adze, looks like the tree trunk it came from except laying down, four/five blocks long (If ids are limited for some reason, the five long is more prefered. Otherwise, both?)
  • The tree's trunk must be atleast four/five blocks tall for the adze to cut it down and get the timber item. Otherwise, it does what your barehand does when breaking wood blocks.
  • Every 1x1x4 or 1x1x5 section of wood blocks in the trunk drops a new timber item, any extra blocks at the top, one-three/four, drop as regular logs. (Ex: The large jungle trees will drop a :wub: ton of the timber items.)
  • The timber block is placed by just right-clicking the timber item on a surface. It is placed in a line with you, not perpendicular. (This: o -- , not this: o | )
Now that I got that out of the way, on to how to make the dugout.
  • Start a firepit, maybe up to three at once, on top of the placed timber block to hollow the trunk. (Takes a long time)
  • To manually dig out the trunk, use any a copper or higher any (I don't know, whichever feels balanced for this method) metal adze and right-click four/five times.
  • The inside should visually lower a few pixels from each use of the adze and every few units of time during the fire method.
  • The finished dugout becomes a vehicle entity like the vanilla boat.
  • Only way to pick up the dugout is to mine with an axe. (Can be replaced)
  • Four block long dugout has space for one chest in the back block, five block long has room for two chests (one in back block and one in front block); requires player to make actual chests before having that use.
  • This :wub: er :wub: er doesn't break on impacts! WOooOOOaoaoaoaoOAoAaOo!!!! Being fixed in 1.3 vanilla but still...
I think I got everything.

(Insert link here to thread I hopefully make for a new way to cut down trees) <--If that gets used then the adze wouldn't be needed to get the timber and will just be for larger scale woodworking.

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Hahaha ideally, yes, but maybe only when we have Minecraft hosted on MMO size servers that can support that much liquid...

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And I was just about to start my own thread for boats.

One shouldn't be able to make larger boats/ships until the later metals. My thoughts for a starter boat, since vanilla MC's boat :wub: ing sucks.

  • New vehicle entity: Dugout, logboat, whatever; four/five blocks long (If ids are limited for some reason, the five long is more prefered. Otherwise, both?)
  • New tool: an adze; same plan recipe as a hoe but upside-down
  • New item/block: timber/lumber; obtained by cutting a tree down with an adze, looks like the tree trunk it came from except laying down, four/five blocks long (If ids are limited for some reason, the five long is more prefered. Otherwise, both?)
  • The tree's trunk must be atleast four/five blocks tall for the adze to cut it down and get the timber item. Otherwise, it does what your barehand does when breaking wood blocks.
  • Every 1x1x4 or 1x1x5 section of wood blocks in the trunk drops a new timber item, any extra blocks at the top, one-three/four, drop as regular logs. (Ex: The large jungle trees will drop a :wub: ton of the timber items.)
  • The timber block is placed by just right-clicking the timber item on a surface. It is placed in a line with you, not perpendicular. (This: o -- , not this: o | )
Now that I got that out of the way, on to how to make the dugout.
  • Start a firepit, maybe up to three at once, on top of the placed timber block to hollow the trunk. (Takes a long time)
  • To manually dig out the trunk, use any a copper or higher any (I don't know, whichever feels balanced for this method) metal adze and right-click four/five times.
  • The inside should visually lower a few pixels from each use of the adze and every few units of time during the fire method.
  • The finished dugout becomes a vehicle entity like the vanilla boat.
  • Only way to pick up the dugout is to mine with an axe. (Can be replaced)
  • Four block long dugout has space for one chest in the back block, five block long has room for two chests (one in back block and one in front block); requires player to make actual chests before having that use.
  • This :wub: er :wub: er doesn't break on impacts! WOooOOOaoaoaoaoOAoAaOo!!!! Being fixed in 1.3 vanilla but still...
I think I got everything.

(Insert link here to thread I hopefully make for a new way to cut down trees) <--If that gets used then the adze wouldn't be needed to get the timber and will just be for larger scale woodworking.

This, and block placing recipes (i mean, like the Iron Golem, Snowman, and Wither in vanilla), one should place ship parts on the ground until the recipe is complete, and then, the blocks are replaced by an entity, that one can push from the shore to the water... now wouldn't THAT be cool....

Also, recipes would check blocks present in the ship,we could be able to customize them, adding masts and chests... making ships ranged from just a "hand driven bowl", to a multi sailed Galley....

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I sorry I didn't see this post when I made my ship making post. But I went more in-depth, I think, but only in SSP, I had nothing to do with multiplayer

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