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Lavos5181

TFC with Ancient Warefare mod

8 posts in this topic

Seeing as people often go with towns, nations and kingdoms I would say that Ancient Warefare mod would be great. It adds in npcs already which is what alot of people want. Plus it allows for you to put ij custom buildings so you could have towns just randomly spawn over the world for you to attack or for them to attack you. If it couldn't be this mod then a mod like it would be awesome

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what i like the most from the ancient warfare mod for TFC is the old power systems. water wheel, windmill power

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I just miss the actual warfare part of the mod. I want the cannons and trebuchets back, then it would be perfect for tfc.

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I've downloaded the source for Ancient Warfare and started work on changing what needs to be changed to be compatible with TFC. I'm working on adding some things to, like a Quern-type thing that is powered by AW's really cool rotation based power system. Besides a couple of things like that, I'm mostly just changing recipes so that the research works properly. Any other suggestions of what I could add to improve the way the mods work together would be appreciated.

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Seeing as the last post was in May, there's a chance that it may be dead. Hopefully it won't be, though, as I've been wanting this mod for TFC for a long while now.

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so i saw this mod and started to make a private mod pack for terrafrimacarft. Ancient warfare in but when it comes to the automation and npcs and some of the recipes it somethings work with terrafrimacraft somethings dont like chest, food, ,damage, and seeds as far as i can tell so far.

 

1. for chest the mod needs to see the TFC chest for crafting not the vanilla chest

 

2. for food would be nice if the npcs use food like the players do in terms of how the stacks work so you could put like a full thing of bread in a town center block(feeder for the npcs) and they would eat like 1 Oz per action

 

3. for damage well its self explanatory i would like to see them updated to TFC damage system because just punching them dose like 10-20 damage points which is 1-3 hits to kill a npc

 

4. make the farms read the TFC seeds at all and this may also have to be done for the other machines like fish, wood, animal farm

 

i think thats the major points for making this mod compatable with TFC

Edited by Kittychanley
Duplicate request, merged into older topic
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is this  thing ?? would love to put Ancient Warefare in to my tfc worlds

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