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teiwaz

[Solved] Pit kiln failure

8 posts in this topic

Have you read, understood, and followed all of the rules listed in large text at the top of the support forum? (Yes/No): Yes

 

TFC Version #: 0.79.18 Forge Version #: 10.13.3.1422 SSP/SMP (SinglePlayer/MultiPlayer): SSP Description: Sometimes after a pit kiln is finished burning, the fire goes out and the pit kiln is still present as it was before igniting. Have you deleted your config files or are using default configs and are still able to reproduce this bug? (Yes/No): Yes Do you have any mods other than Forge and TFC installed? (Yes/No): YesIf yes, which mods? 

 

Fastcraft

NEI (+CodeChickenCore)

 If you have Optifine or Cauldron installed, can you still reproduce the bug after uninstalling them? (Yes/No): Not installed Pastebin.com link of the Crash Report: No crash.

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Could you please install WAILA, then look at the pit kiln after it fails and let me know what the timer says?

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Could you please install WAILA, then look at the pit kiln after it fails and let me know what the timer says?

Sorry, I already have it installed and forgot to list it.

 

It says something like 0 hours remaining (0.0%) pointing at the top of the lumber stack of the pit kiln, if I remember correctly.  I'm not sure how reproducible it is, I'll try to post more information if I can manage to reproduce it.

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I think I may have figured out what is causing it. While the pit kiln is running, we continually place a fire block on top of it, which because it's a vanilla fire block occasionally goes out for a few ticks before we re-light it. When the pit kiln timer runs out, we check to make sure that there is a fire block above it in order to convert everything to ceramic.

 

So basically, if in the like 3 tick time surrounding the exact tick the timer runs out the fire block happens to extinguish itself, you end up with the bugged out pit kiln.

 

It also explains why you can take a bugged out pit kiln, and use something else to get a fire block above it, then it will fix itself.

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I think I may have figured out what is causing it. While the pit kiln is running, we continually place a fire block on top of it, which because it's a vanilla fire block occasionally goes out for a few ticks before we re-light it. When the pit kiln timer runs out, we check to make sure that there is a fire block above it in order to convert everything to ceramic.

 

So basically, if in the like 3 tick time surrounding the exact tick the timer runs out the fire block happens to extinguish itself, you end up with the bugged out pit kiln.

 

It also explains why you can take a bugged out pit kiln, and use something else to get a fire block above it, then it will fix itself.

 

I've attached a picture of a bugged pit kiln, although you probably don't need it at this point.  It seems to keep ticking.

 

I just tried cheating in a fire block with NEI and placing it on the bugged pit kiln.  Indeed, the pit kiln then completes successfully.

post-18291-0-86642300-1434262017_thumb.p

Edited by teiwaz
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Thanks, the negative hours remaining for WAILA was exactly what I was hoping to see.

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Kitty, is it necessary to check for fire above the pit kiln?  In what situation would the timer run out and there not be fire above the pit kiln and we don't want it to complete?

 

Edit: Talking about your bugfix.  I think that commit would fix the bug, but do we need the check in the first place?

Edited by teiwaz
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Kitty, is it necessary to check for fire above the pit kiln?  In what situation would the timer run out and there not be fire above the pit kiln and we don't want it to complete?

 

Edit: Talking about your bugfix.  I think that commit would fix the bug, but do we need the check in the first place?

 

I honestly don't know, but the last commit that edited that line had to do with fixing the bug where kilns would instantly complete. I'm guessing the fire block check was added with the idea of the kiln not being able to complete in the rain or something, but I didn't write that code so it's only speculation. I'd rather not remove the check just in case there does end up being some valid reason for why it was there that applies to the current design.

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