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eshep

Animal Plus working?

11 posts in this topic

I have just downloaded the Animals Plus mod, and got it working nicely with vanilla Minecraft. When I try with TFC it DOES NOT work at all.

 

So I investigated a little and found that when Animals Plus loads up, the animals are registered against Vanilla Minecraft Biomes which are different to TFC biomes. So without a bridging mod to add the Animals Plus animals to the TFC Biomes, you will NEVER see them.

 

I have for a long time been bored with both Vanilla and TFC lack of ambient animals, insects etc. So when one or more of these mods comes along, I am happy to use it.

 

I am going to investigate how hard it would be to create a bridging mod to add the Animals to the TFC biomes. I will keep you posted.

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Awesome dude, thanks for that!  I just hadn't taken the few minutes to look into it any further.  I'll drop the original modder a line later about possibly having it check for TFC biomes as well.

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While you are at it, ask them if they might provide us with a deobf version of the 1.2 version (minecraft 1.7.10) of the mod, in case they don't want to include the biomes.

 

Looking at the TFC biomes, the TFC animals are added when certain temp and rainfall conditions are met, so not as straight forward as vanilla minecraft.

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Try Mob Spawn Controler 2 by Davidee. It isn't maintained, but a player named Sparkster built the 1.7.10 that was on the Repo. I've tested it for other mods and had some luck.

MSC2

http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1290704-mob-spawn-controls-2-back-better-than-ever-updated?page=15

GUILib

http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1290701-davidees-gui-library-create-better-guis-updated?page=3

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Well I have had success it spawning the animals into the TFC world. The Vanilla numbers used in the mod are a little weird when used in TFC, I am getting butterflys, crickets and centipedes by the truck load. I have left the numbers the same as the Vanilla mod.

 

Because of this, I have created a full config file allowing you to modify the values to suit you. This is something that the mod developer could add to the mod for vanilla.

 

I am going to create a new thread for you, for the addon I created.

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That's great, I was only expecting mild discussion at best. Never figured it'd come to this. Nice work and again, thanks.

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Ok, I have finished the mod and created a new thread topic - Animals Plus Mod.

 

Just remember, I encountered a bigger spawn rate with some animals in TFC than I did in Vanilla Minecraft, which is why I included the config file to adjust the spawn values. I have set the default values to the ones used in the Animals+ mod.

 

I also built it against TFC 79.18 as this is the current version I am playing with, it should work for earlier versions (79.17, 79.16, 79.15 etc) and will work for newer versions (79.19, 79.20).

 

Let me know how you go, and thanks for highlighting this great mod. I am loving walking around TFC worlds with new creatures.

Edited by Bletch
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I have released a new version of my bridging mod with some bug fixes and changes.

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On Saturday, June 27, 2015 at 7:06 AM, Bletch said:

I have released a new version of my bridging mod with some bug fixes and changes.

Anyone have a current link to this mod, or care to share a copy? The forum link Bletch posted Is dead and I cant seem to find It anywhere. Its mentioned on openeye, thats about It. Doesnt look like bletch has been active for a few months either.

 

 

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