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aleksey_t

[Solved] Rendering issue: blocks with custom renderer are not displaying in some cases.

5 posts in this topic

Have you read, understood, and followed all of the rules listed in large text at the top of the support forum? (Yes/No):Yes

 

Answering "no" to the above question will result in your post being deleted.

 

TFC Version #:  0.79.20.710

 

Forge Version #: 10.13.4.1448

 

Please note that an actual number must be provided for both of the above fields.

Simply saying "current" or "latest" will result in your post being locked, due to the fact that in a large number of cases, users who say they are using the "latest" or "current" version are actually using an outdated version.

 

SSP/SMP (SinglePlayer/MultiPlayer): SSP

 

Description:

Block with custom renderer (for ex. Crucible) is not visible in the following case:

1) Block with custom renderer is placed above sea level (i.e. y >= 144)

2) All space above sea level (i.e. y >= 144) in the chunk where this block is placed - haven't any "solid" blocks (block without custom renderer)

I've attached save (test are coords = x:1136; z:-6368) where you can see following:

1) Chunk surrounded by basalt blocks - crucible is visible here because of this chunk has solid blocks above sea level

2) Chunk surrounded by schist blocks - crucibles are not visible here because of this chunk haven't any solid block above sea level (try to put here solid block and all crucible will become visible)

3) Chunk surrounded by chert blocks - crucible is visible here because of placed on the sea level (try to put crucible above - it will not be displayed)

4) Chunk surrounded by granit blocks - crucible is visible here - because of chunk has one flying solid block above (try to remove this block and crucible will become invisible)

 

Have you deleted your config files or are using default configs and are still able to reproduce this bug? (Yes/No): Yes

 

If you answered no to the above question, delete all 3 TFC config files (TFCCrafting, TFCOptions, TFCOre), do NOT edit or add to any of the files, and try to reproduce the bug.

This question is here because many bugs are caused by mistakes in config files. All bug reports should have an answer of "Yes" to this question.

 

Do you have any mods other than Forge and TFC installed? (Yes/No): No

If yes, which mods? 

 

If you have Optifine or Cauldron installed, can you still reproduce the bug after uninstalling them? (Yes/No): Yes

 

If you answered no to the above question, uninstall Optifine/Cauldron and try to reproduce the bug.

Both Optifine and Cauldron edit the base classes of forge that TFC uses. Because of this, we cannot officially support any issues that happen only when these mods are installed. In the majority of cases, TFC is not causing the bug; Optifine/Cauldron is and TFC can do nothing to fix it.

All bug reports should have an answer of "Yes" to this question.

If you refuse to uninstall Optifine/Cauldron, and cannot reproduce the bug when the mods are not installed, do not bother making a bug report, as it will be locked and ignored.

 

Pastebin.com link of the Crash Report: Link to save: https://www.dropbox.com/s/dv5ybdezp3u0gqb/New%20World.zip?dl=0

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This may not be a TFC issue, and could possibly be a forge issue. I'll test later with a world that doesn't have TFC installed, but has some other mod with custom rendered blocks.

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Yes, agree, could be related to Forge.

But draw attention that issue is related to sea level which is 144 and specific to TFC.

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144 is a multiple of 16, meaning that immediately above sea-level is the start of one of the vertical sub-chunks. Minecraft really doesn't like anything rendering over 128, so if I had to guess it's going to do the same thing if the block is placed above 128 and there's no solid blocks within it's vertical sub-chunk. Same for 160, 176, 192 all the way up to 256.

 

 

Edit: Actually, using TFC's remove chunk command, which turns every block within the chunk into air, I can confirm that Y level has absolutely nothing to do with it. You can create a tower all the way down from void-level to build height of crucibles and none of them will render if there are no other solids blocks in the chunk.

 

Edit 2: It's also only crucibles that do it. None of TFC's other custom rendered blocks show up as invisible.

 

Edit 3: I believe I have found the culprit, although I honestly have absolutely no idea why changing that method to return true instead of false fixes it. The only two blocks affected were crucibles and the "leather rack" block you get when placing hide on the side of a log.

Edited by Kittychanley
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