Magic!

Miner239
By Miner239 in Suggestions,
Since Bioxx said that fantasy will be more emphasized in TFC2, then let's start a thread about magic.   I will update OP when the topic is discussed more and points are made.   And here's my suggestion. I'll add yours, no worry.   1. Gemcraft-themed by Miner_239 v1.15 Gem         Offense         SupportEmerald     Poison          Heal AuraRuby        Fire            ??Amethyst    Armor-breaking  ShieldTopaz       Mana-leeching   ??Jasper      Regen-halting   RegenSapphire    Ice/Slowing     SpeedGarnet      Chain hit       RangeDiamond     Piercing        DamageOpal        Poolbound       ??Tourmaline  Critical hit    ??Agate       Bloodbound      ??Beryl       Knockback       Thornshield (attacker knocked back and damaged)New in v1.2 because there is no reason to not add more gems (4 slot empty on the metadata)Peridot Cloud Aura (puffs damaging cloud on impact) (special-flavored damaging aura)Quartz Sunshine Beam (stronger at day) (quicker shot, less stat)Onyx Multishot MultitargetingMoonstone Nightmare Armor (stronger at night)Per Darmo's gemcutting suggestion:Malachite Confusing Blunt (attacks each other) (converts to blunt damage)Obsidian Shattering Pierce (terraria's crystal bullet-like) (converts to point damage) Wood    G1-G3Stone   G1-G5Copper  G1-G7Silver  G1-G13Bronze  G2-G5Gold    G2-G16Iron    G3-G11Steel   G5-G13 v1.20   2. Cave crystal and ley-lines (also dark magic) by Darmo
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