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Balthizarlucien

[Rule #1] Alloy calculation weirdness

3 posts in this topic

the form does not apply to this question...

The issue is that when making virgin alloy if an ingot of the desired metal is added the batch is rendered useless.

Ie; tin, copper = bronze

Tin, copper, bronze ingot = useless junk.

That did not make sense to me..

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the form does not apply to this question...

 

Maybe not, but the READ BEFORE POSTING thread does.

 

 

Features/Won't Fix/Can't Fix:

[*]Name: Alloy Mixing

Description: Adding the output metal to a mixture results in unknown metal. Example: Adding bronze to a copper/tin mixture.

Semi-Fix: Shift clicking unshaped ingots into the crucible now places them into the output slot to reduce accidental additions.

Note: This is a limitation of our extensive alloy system. There is no elegant solution that doesn't require essentially rewriting how alloying works, which is why this is in the red category.

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As Cerus stated, this topic has broken rule #1 and has therefore been locked.

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This topic is now closed to further replies.