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252 posts in this topic

Can tell that you put a lot of work into it. Looks great mate

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Work in progress...

Rendering wires of different metals:

Spoiler

 

 

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I'm looking forward to the next update :) It looks very nice so far...

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You should integrate Mekanism. It's a great mod. I know that you don't have a lot of time for this but it's just a suggestion.

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34 minutes ago, Leo05 said:

You should integrate Mekanism. It's a great mod. I know that you don't have a lot of time for this but it's just a suggestion.

Mekanism is too 'technologic' for TFC. For example, Digital Miner - device, that teleported ores... TFC and teleporting are not compatible things IMHO.
Mekanism is a great mod, but not for TFC-based modpacks in my opinion.

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Yeah.. I think you are right and it seems like the Digital Miner doesn't work with TFC. I tried oreDictionary, mod ID but it doesn't work.

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Good news! Finally I finished working on model animation.

Wire Draw Bench is now work fine with soft metal wires. Now I got to make the Oil Can for oiling drawplates to draw hard metal wires like iron and steel wires.

Overall progress is about 90%. Next update is coming soon, I hope ))

Spoiler

 

 

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Everything is looking amazing so far :D

Any chance of getting an update this weekend?

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2 hours ago, OneWolfe said:

Everything is looking amazing so far :D

Any chance of getting an update this weekend?

Unfortunately no. Not so fast :)

Yet much work remains on trifles. I do not have time to finish today.

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Improved drawing process, smoothed animation.

Spoiler

 

 

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That table looks, and sounds, absolutely amazing! :wub: I did notice there wasnt a sound when the table was placed tho. 

A while back you mentioned the possibility of an Electric, or Powered Crucible. Has there been any progress or design ideas for this item? Adding a better automated smelting system is one of the main requests I get these days. Currently everything I have it pretty late game.

Everything you have added to this mod has been super amazing and I just cant wait to see what comes out next :D 

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8 hours ago, OneWolfe said:

I did notice there wasnt a sound when the table was placed tho. 

 

Yes, it is. I also think there needs sound. I think that's just use vanilla sound or record my own.

 

8 hours ago, OneWolfe said:

A while back you mentioned the possibility of an Electric, or Powered Crucible. Has there been any progress or design ideas for this item?

At the moment, no progress in this direction, as all my free time I was engaged in wire drawing bench.

 

8 hours ago, OneWolfe said:

That table looks, and sounds, absolutely amazing! :wub:

 

8 hours ago, OneWolfe said:

Everything you have added to this mod has been super amazing and I just cant wait to see what comes out next :D

Thanks! ))

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I've noticed that you are very gifted with using models, specifically those that update to look differently. I'm currently working with a tile entity that changes its texture, I have the texture changing successfully, however, the change only becomes noticeable when either the chunk or the save is reloaded. My question is how are you getting your TESR to reflect the new models without a reload? Thanks, :)

Edit: For the record, I've tried block updates and those don't seem to be working.

Edited by Powerman913717
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On 10.08.2016 at 2:51 AM, Powerman913717 said:

Edit: For the record, I've tried block updates and those don't seem to be working.

Hi!

Try to call this methods in TileEntity:

		this.worldObj.func_147479_m(xCoord, yCoord, zCoord);
		this.worldObj.markBlockForUpdate(xCoord, yCoord, zCoord);

This works for me.

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7 hours ago, Shurgent said:

Hi!

Try to call this methods in TileEntity:


		this.worldObj.func_147479_m(xCoord, yCoord, zCoord);
		this.worldObj.markBlockForUpdate(xCoord, yCoord, zCoord);

This works for me.

 

 

Thanks so much! I spent weeks searching through google and the forge forums without finding this! :)

 

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On 8/7/2016 at 3:24 PM, Shurgent said:

TFCTech updated to version 0.2.7-A12

Changelog

  • Fixed missing anvil recipes in SMP
  • Added Wire Draw Bench
  • Added Oil Can
  • Implemented Wire Draw Bench NEI integration
  • Modified IE Wire Coil recipes to use new TFCTech wires
  • Added Barrel recipes of Treated Sticks and Planks

https://minecraft.curseforge.com/projects/tfctech-addon/files/2321523

Cheers, Will be giving this a test run next week :D

Thanks again for all the great work so far!

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