Content: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Background: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Pattern: Blank Waves Notes Sharp Wood Rockface Leather Honey Vertical Triangles
Welcome to TerraFirmaCraft Forums

Register now to gain access to all of our features. Once registered and logged in, you will be able to contribute to this site by submitting your own content or replying to existing content. You'll be able to customize your profile, receive reputation points as a reward for submitting content, while also communicating with other members via your own private inbox, plus much more! This message will be removed once you have signed in.

  • Announcements

    • Dries007

      Server Move   09/13/18

      I (Dries007) have recently taken over as main developer and server admin. This involved moving servers to reduce cost. It's likely there will be some more downtime in the future but most  things should be sorted by now. This forum is in dire need of replacement as the software is quite old and can't be easily updated. If you wish to discuss or stay updated, join our discord: The forum will remain available to read, but will be locked in the future, when a new system is setup. The forum and wiki are now ad free. If you'd like to contribute to keeping it that way, you can do so via paypal or patreon.

lime green leaves, super bright grass w/ shader

2 posts in this topic

im using sildur's shaders and grass is unusually bright and sycamore and ash leaves are super bright green, nothing else is really affected. I came here to ask if there might be a workaround with my current shader (because im loving the light/water) Also, when i get to a certain depth in the rock (~end of 2nd layer) i get weird lighting. It happens only when i dig down, im trying to find a good seed atm so im just digging holes straight down. It'll go away when i block the sunlight so its not much of an issue during normal play. I only bring it up because i think TFC increases world height to allow for more rock and i think that might be the problem.


If there is no workaround for the super bright leaves, could anyone suggest another shader that at least does water as well as sildur's? (vibrant medium) I ask here because TFC can have wonky interactions with other things.


Ill try to find some ash/sycamore trees and give you a side by side screenshot shortly.


EDIT- im playing technodefirmacraft with some other mods i added (pistronics2/custom npcs/archimedes/decocraft).

Edited by Fasti

Share this post

Link to post
Share on other sites

i ended up fixing it last night somewhat. Sildur's shaders looks really good with TFC. I tried two other shaders and there were some water issues where you could just see to the bottom. I fixed it by editing some of the files. Took me while but i changed sunlight amount to 3 (def. 4) and changed the albedo multiplier to .75 (from 1), SEUS didnt have this. Also made the light slightly more red. Makes the sycamore/ash trees more bearable, tones down the bright green grass. I tried looking and am surprised noone had these issues using Sildur's shaders and TFC. Sildur's brighten's textures and the light is more yellow, so the already bright green trees were just amplified, same with any grass. With the changes i made, everything looks a bit better and colors are a bit more realistic, for TFC at least,


I highly suggest Sildur's if anyone wants a shader for TFC. Im using medium w/ no plant sway. ~60fps on a gtx 580/i5 2500k during generation, high 70's standing still, dips down to low 30s/m-high 20s in a willow/acacia/kapok area though :\


If i could make the perfect shader i'd use Sildur's water/rain/lens flare with SEUS's lighting, toned down a bit, darker shadows. But i got mine looking good and am ready to play. If you are like me and want to know how i did what i did to change the shaders i'd be happy to help or post before/after screenshots.

Edited by Fasti

Share this post

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now