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Pwnlord

Loot for the Dungeons

6 posts in this topic

Make some of the loot in the dungeons things that go unremarked in vanilla, but are incredibly precious in Terra Firma.


Netherrack, for example. Fire that never goes out? Permanent light and heat, ideal for making jute (or mango!) greenhouses in colder climes. Glowstone blocks, for permanent lights. Enchanted weapons and armor-I have fond memories of the era of sluice yards and the Power II bow I got off a Skeleton. Potions of all kinds. Even Spawn Eggs.

Rare, precious, utterly unattainable without braving the Dungeon. Perfect for endgame loot.

Also useful could be placing rare or tedious-to-find materials-scan in worldgen for anything that'd spawn only 10k+ blocks away, and put it in Dungeon chests.

Thoughts from anyone else?

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I'd be a bit surprised if Netherrack is in the cards, unless the nether is going to actually be a thing in TFC2.  I'm sure there'll be plenty of awesome loot though.  Most people would probably be pretty happy with garnierite and silver.  Not in ingot form though, since ingots don't go in chests.  Unless the game could put ingots in chests, but the player cannot.  It'd be kind of cool if there was a 'safe' or 'lockbox' container that could hold ingots.  Made from iron or steel sheets.  With a lock or combination for the player to defeat.

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5 hours ago, Darmo said:

I'd be a bit surprised if Netherrack is in the cards, unless the nether is going to actually be a thing in TFC2.  I'm sure there'll be plenty of awesome loot though.  Most people would probably be pretty happy with garnierite and silver.  Not in ingot form though, since ingots don't go in chests.  Unless the game could put ingots in chests, but the player cannot.  It'd be kind of cool if there was a 'safe' or 'lockbox' container that could hold ingots.  Made from iron or steel sheets.  With a lock or combination for the player to defeat.

See though, if the Nether is added it's worthless-but without a Nether, Netherrack is rare and precious. Especially if body heat mechanics are added.

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Ya, but it kind of makes no sense calling it 'netherrack' if there's no Nether.  But in the sense of some item with a similar mechanic, but perhaps named something else, sure, why not. 

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Hmm, a cache of treasure in the dungeon... Why not? I'd like to see piles of coins, ingots, and corpses (to kill). Then you breach the surface and bring your carts in and haul all the loot off. One part of the dungeon at a time, though. The woolen dungeon Bioxx posted was enormous.

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10 hours ago, Darmo said:

Ya, but it kind of makes no sense calling it 'netherrack' if there's no Nether.  But in the sense of some item with a similar mechanic, but perhaps named something else, sure, why not. 

The nether depths of the earth, beneath the lava, supposedly hide stone so long buried in lava that it is wracked with it, neither stone nor liquid, but burning forever given the faintest provocation.

Or you could call it Evercoal or something.

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