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Bioxx

MCModelCreator(MCMC)

12 posts in this topic

I'll post here when I've updated MCMC from now on.

Edit: I've made a pinned thread for that now.

With this first post, I've pushed a new version with some of the requested lighting changes. Shadow casting is off by default now and the material applied to the model in the editor now has 0 smoothness which should help with some of the lighting reflection that was occurring.

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So uh, it says I don't have permission to access that MCMC download page.  Maybe another thing to add to contributor profile?

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Yep, all good.  I do like the lighting improvements a lot btw.

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Would this be a good place to request new features for MCMC or should that go through PM?

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I have a couple issues that could use improvement.

Using right click to pan, seems like sometimes it doesn't do anything.  It seems that I have to be one the animal or the turf block, or something else, for it to work well or sometimes at all.  I'd really like it if the pan was not dependent on being over objects.

Second, when I select a new box, I'd like for the program to NOT re-center the screen.   Sometimes I like the view I'm in.  Could we get a 'center on box' button or something, and not have the window re-center when selecting a new box?

Of course if you guys prefer it the way it is, say so.  these are just my opinions.

Oh, and also, the texture box.  I think it'd be better if the zoom/render/load buttons were postioned on any other side *except* the left side.  When I have the texture window fully zoomed at 4x, it's the same width as the left menu column - I keep it below all the other stuff, in that empty grey area.  But I have to hang it into the model window because the buttons are on the left side.  If the buttons were on the right, they'd cover less model window.  Or if they were above or below the texture window, they'd wouldn't have to hang over at all.

Edited by Darmo
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I few changes I would like on my side:

When I first downloaded the program it gave me an option of what size window I wanted for the program. I have not had this box pop up since. Is there some way to change this setting so that I can make MCMC run at a different resolution?

I would like an option that could deselect all the boxes so that you could view the entire model without having one of the boxes tinged red as the program is currently selecting that. Maybe clicking this option would switch to an isometric view of the whole model?

I would like the dark grey areas of the screen to be dead-zones when clicking on the model. Currently, you can select parts through the dark grey area. This grows annoying when trying to select a number to change. See the photo below. If I were to click the dark grey box to change the offset along the z axis, then it would select the box that the red arrow points to.

Clicking through the dark grey.png

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Loving the 1.06 changes.  However, with regards to the TEX window.  With the buttons below, when I pop up the zoom menu and it's near the bottom so the window pops up instead of down, it seems that the shape maps in the map window actually override the popup menu, or maybe the menu is translucent or something, but it makes it hard to read.  I think a hierarchy needs to be changed there or mabe the background and/or text of the popup changed to read better against the map field?

Edited by Darmo
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Two things I would change is making the the texture alignment window a lot bigger with more than x4 zoom. Also when clicking new it'd be nice to have it either prompt to save or launch another instance of the program. Currently if you misclicked or didn't realize that behavior you could lose hours of work.

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Posted (edited)

@Bioxx hi, I tried downloading the MC Model Creator but the Dropbox link gives me a 404 error, can it be fixed by any chance?

Edited by lukamas233
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