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T41Rw

Aesthetic World Gen

4 posts in this topic

I recently took some time to revisit TFC. The biggest change I noticed from the last time I played was how monotonous the landscape had become. I was seeing the same trees, same landscape, same rock type for seemingly thousands of blocks in every direction. This monotony ultimately killed my interest in continuing with the game. I went back and loaded up build 76 to check of I was just being nostalgic and was surprised at how much better the world gen was. I didn't have to travel very far to find a change of scenery and the landscape felt less predictable and uniform.

I understand that TFC2 will take place on islands. How large will these islands be? Will there be a good variety of landscapes contained within these islands?

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In this post I summarize some of the salient posts of the last many months.  The "Elemental Damage" thread contains the first mention of the island mechanic, and island size.

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Regarding the worldgen, I was also pretty happy with b78. So what I did was porting my map to b79. That worked pretty well, but won't be able with tfc2 of course.

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I do hope these "Islands" will be large... With plenty of biomes and geography.   

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