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Eclipse

Bleeding / Weapon Tweaks

5 posts in this topic

Self-explanatory. If you are hit with a sharp object, you will "bleed".  There will be a trail of "blood-stain" decoration blocks behind you and coming from you, and new particles will drip from the screen looking like red water droplets. You will lose 5 health points every 3 seconds until you put a new item of a bandage on you (right clicking, should be crafted by 2 string or 2 wool, depends) then you will stop bleeding, or you will stop bleeding naturally (2 minutes after last sharp object hit). Bleeding is also caused by arrows.

 

This will only happen with a "Sharp" object, which brings me to another good point.

 

Maces and hammers should have a gray tag under them that says "Blunt" and they don't make an enemy bleed, but do more damage combat wise.

 

Knives and javelins will have a white tag under them called "Sharp". They do a lot of damage combat wise and induce "bleeding" to the mob (Unless it is a skeleton, for obvious reasons). This can also happen to you, if a javelin throwing skeleton or a friend hits you with a sharp object.

 

Anything I missed or you want to add, feel free to say so!

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Even though I can see where you coming from, I do not believe the Dev's would  add something like that. It would go in the category of disgusting things. It's called Gore and children play this mod.

You would have better luck by starting a tread as a suggestion for a Addon. Maybe if a modded like your idea they would create an addon like that.

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There's bleeding in the TerraFirmaPunk modpack - not sure where it's from :)

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My idea was to add a tab in the survival inventory that displays the condition of body parts (for example one line would say "right leg: cut, bleeding, broken etc.") But you wouldn't have to add graphical features such as blood absolutely everywhere when hit by something

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On 17/10/2016 at 11:25 PM, Cattleman said:

My idea was to add a tab in the survival inventory that displays the condition of body parts (for example one line would say "right leg: cut, bleeding, broken etc.") But you wouldn't have to add graphical features such as blood absolutely everywhere when hit by something

@Cattleman

You would probably like to play "UnReal World", they have the mechanics you described, and other 'realistic' themed ones. 

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