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Mailleweaver

General smithing

3 posts in this topic

I'm curious about what all affects the quality of forged items. Does the number of actions performed during smithing affect item quality? Does the total amount of travel of the green arrow (i.e. the total amount the metal has been worked) affect item quality? Or is item quality determined only by the material's base quality modified by the applicable smithing skills?

I'm not looking for behind-the-scenes numbers or a guide for perfect tools. I'm just wondering if player skill has any effect on top of character skill.

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Each tool material has its base characteristics which are then modified by the players skill value.

Skill points are earned by completing a craft on the anvil. With the exception of processing blooms and welding all crafts earn general smith skill points. Crafting a tool head, weapon head or armour earns tool smithing, weapon smithing or armour smithing points respectively. 

General skill and applicable smithing skill are then applied to the craft upon completion. 

The number of moves, amount the arrow moves etc have no effect on modifiers. Just craft a lot of stuff to get best bonus. If playing SMP having a select group of players do all the anvil work is recommended. 

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Thanks. That's what I suspected.

Being entirely grind based is a bit of a shame for such a nice feature. I've posted some suggestions for TFC2 in this regard. ;)

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