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      Server Move   09/13/18

      I (Dries007) have recently taken over as main developer and server admin. This involved moving servers to reduce cost. It's likely there will be some more downtime in the future but most  things should be sorted by now. This forum is in dire need of replacement as the software is quite old and can't be easily updated. If you wish to discuss or stay updated, join our discord: https://invite.gg/terrafirmacraft. The forum will remain available to read, but will be locked in the future, when a new system is setup. The forum and wiki are now ad free. If you'd like to contribute to keeping it that way, you can do so via paypal or patreon.
ORIONOX

Random request

3 posts in this topic

It's been awhile since I've actually played mincraft, and I have no experience in modding, but last time I did play it was almost impossible to actually make a defensive base when playing on a multiplayer server (I'm thinking of running this mod on a server).  all the blocks in the game are too easy to break through using a normal pick axe meaning you can't really funnel people in from a single direction because they can attack your structure from just about anywhere as long as they spend enough time at it. 

Thinking of ways to prevent  that I think it would make sense to make certain blocks only break-able by moderately exspensive items. For example a block of iron should be impervious to ALL kind of mining except a diamond pick axe, acetaline torch, and explosives. 

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I agree, for example someone builds a huge fortress complete with Redstone weapons and traps and everything, just to have someone dig through the wall and steal and wreck everything. Perhaps a good tier system like ORIONOX suggested would help, but then a high level player could just troll everyone without being stopped

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The longer you make it take to break blocks the longer it take to mine and build. With the addition of magic of TFC 2 maybe you'll get additional protection abilities but that's a discussion for the magic thread.

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