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Darmo

Whitetail Deer

4 posts in this topic

Whitetail Deer model (based on Krono's caribou model), with buck and doe textures.   I think maybe just use Konlii's Roe fawn for the whitetail fawn as well, if we're having fawns.WhiteTailBuck-Doe.png

Deer_Whitetail.MCModel

DeerWhiteTailBuck.png

DeerWhiteTailDoe.png

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I don't know if it's the eye to head height ratio or the set to its jaw, but that looks like one angry deer.

Maybe also the screenshot angle.  It doesn't look so severe at other angles.

Edited by Konlii
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I'm with Konlii about neck's angle. I think -60º degrees could be a more smooth position for eyes, but i think it's a very nice model.

I'm seeing upper legs are divided in two segments. This will be posibly for a future more complex animation, right?

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I'll try the raised neck tonight.  If you're talking about the thinner parts of his front legs, with regards to two segments, that was how Krono's caribou was made, so I just left them.  It'll only ever come into play if we do some fancier animating.  Right now you can assume that legs will be animated as one rigid piece, rotating at the shoulder.

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