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      Server Move   09/13/18

      I (Dries007) have recently taken over as main developer and server admin. This involved moving servers to reduce cost. It's likely there will be some more downtime in the future but most  things should be sorted by now. This forum is in dire need of replacement as the software is quite old and can't be easily updated. If you wish to discuss or stay updated, join our discord: https://invite.gg/terrafirmacraft. The forum will remain available to read, but will be locked in the future, when a new system is setup. The forum and wiki are now ad free. If you'd like to contribute to keeping it that way, you can do so via paypal or patreon.
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AluAlu

Survival

2 posts in this topic

I've been enjoying the intricacy of the original mod and had many friends playing this mod as well, so I'm very curious how the new mod will turn out with it's from-scratch approach. 

What I've been wondering is- will 2.x will have a new approach on survival itself? From 1.x I felt the challange lied in progress and detail. Survival was only an issue in the first few hours of gameplay.

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Automated Message: This topic has been moved from Suggestions to Discussion. It's a question so belongs in Discussion not Suggestion.

In TFC2 you'll have that beginning challenge as well. On top of that to find more resources you'll have to go out and conquer more islands unless you are content with stone age technology. So TFC2 will be more combat focused than TFC1. Beyond that, no one can say as Bioxx is figuring it out as he develops. 

There has been a lot of good suggestions, some of which will find their way into the game. The Thing to Know thread in suggestions covers just about everything that has been develop or is definitely going to find it's way into the game in some form. Even things set in stone don't have all the details yet. If you have suggestions of your own check the Categorical Suggestion Directory to see if someone has created a thread for something similar so you can catch up on the discussion and expand upon that idea or if there's nothing related to that idea create a new thread and await feedback.

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