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killerjdog51

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About killerjdog51

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  1. ah, i see. we'll at least i know not to make nano suit or quantum suit armor while playing TFC. cuz that stuff is very expensive and probably one of the most useless armor sets. xD
  2. this is a nice addon. but will you ever make industrialcraft armor and tools usable, or to be more precise, useful? because at the moment industrial craft tools and armor are completely useless, except for the drills (they work fine). because it takes like 30 hits to kill a zombie or creeper with the nano saber. While you are not wearing any armor you take roughly 25 hit points from a zombie, 110 hit points from a skeleton, and 1000 hit points from a creeper (maybe more). and when a zombie hits you while wearing nano armor you take roughly 45 hit points from a zombie, 110 hit points from a skeleton, and 440 hit points from a creeper and it completely drains the nano armor's power. with the quantum armor you take roughly 25 hit points from a zombie, 105 hit points from a skeleton, and no hit points from a creeper the first time it blows up, but i completely drains the quantum armor's power, the second time a creeper blows up you take 600 hit points while wearing a completely drained quantum armor. Im not sure if im the only one who thinks this, but that kinda makes nano and quantum armor useless in terrafirmacraft, as wel as with the nano blade. im not trying to chew you out or anything, because i know that the creator of terrafirmacraft purposefully changed the hit damage done by mobs and the amount of health the player has, but my request is only to make this stuff useful again. because quantum armor is very hard to obtain and this mod kinda makes it where you die within 3 creeper blasts. im sorry if it sounds like im chewing you out, im not trying to, hope you understand that. again please make nano and quantum armor and nano blade useful again.