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Rainnmann

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Everything posted by Rainnmann

  1. [0.2.4] TFC2 Prerelease

    World Seed: [757406369941924556] | IslandMap: [0,-2] | PlayerPos: [BlockPos{x=1709, y=70, z=-5126}] Are rocks supposeto spawn on trees? Are grass blocks going to be made to fall when the block below them is removed? World Seed: [757406369941924556] | IslandMap: [0,-2] | PlayerPos: [BlockPos{x=1233, y=77, z=-6771}] A rock high up in a tree. World Seed: [757406369941924556] | IslandMap: [0,-2] | PlayerPos: [BlockPos{x=2822, y=70, z=-7046}] Spot in swamp where the bits of land are 1 layer below water, making missing / voids where water should be. Also as previously posted where river goes into swamp there are voids also. Took a portal to the bridge, then took the portal and its stays on loading terrain. After quitting out and reloading, the portal I ended up at had a rock in it, may or may not be pertinent info. Was turned around, the exit portal did have a stone block where the portal block should be with grass on it. The left lower front block. World Seed: [757406369941924556] | IslandMap: [0,-3] | PlayerPos: [BlockPos{x=1615, y=89, z=-9565}]
  2. [0.2.4] TFC2 Prerelease

    On this starter island (-9188109869299542264), the portal closest to world spawn goes to a void, and if you do the /pi biome you get a map with the red spawn way out in the ocean. So there is a place, you just can't see it? Also, at island cords 903, 2280 there is a broken river.
  3. Picking up ore blocks

    You could use the texture for malachite and apply it to a block that you don't use and is easy to make, easy way to have the look you want .
  4. I do not know what causes this, need to keep trying until you actually get the sleeping animation for the bed spawn to be set.
  5. I believe you may be mixed up, the barrel holds 10 buckets worth of liquid, for making other liquids, the solid item storage is 12, the bucket of water is an item, the barrel is storing the bucket which is storing the water. Does that help or is there still a concern?
  6. Version #: 79.13.468 SSP/SMP (Single/MultiPlayer): SSP / SMP** Suggested Name: Loop falling - stuck falling Suggested Category: Severe** toAnnoying Description: Chisel a block from below, any dirt or cobblestone placed next to it will move over one space to cover the chisel block and there's a constant falling sound with it. Seems it thinks there's a hole there and it thinks there's a block there to, ie falling rules say move over and drop but movement rules say move over and stay. ** Crashed me on a server, thought it was a fluke , (had regular and slab blocks by each other, and since some where slabs from the bottom they all looked the same up top). Happened on a server with no crash, and tested it on a fresh build and still does it. Crash was only on the server. Have you deleted your config files and are still able to reproduce this bug?: Yes *If you answered no to the above question, delete your config files and try to reproduce the bug. This question is here because many bugs are caused by mistakes in config files. All bug reports should have an answer of "Yes" to this question. Do you have any mods other than Forge and TFC installed?: No If yes, which mods? If you have Optifine or Cauldron installed, can you still reproduce the bug after uninstalling them? *Both Optifine and Cauldron edit the base classes of forge that TFC uses. Because of this, we cannot officially support any issues that happen only when these mods are installed. Dig down, chisel block from bottom, put dirt where the black ovals are, the dirt will then move on top of the chiseled block and make the looping fall sound.
  7. [Solved][79.13.468] Chiseled Block and Falling Blocks

    Updated the first post with more info in case it was missed.
  8. [Offline] Survival TFC: AssHat Server

    Its on 77.21 if that what you are referring to being updated.
  9. 0.77.19 Chest remains open after GUI closed

    If it is a vanilla issue, the recent update seems to have made it worse, before it would happen to me 1 in 50/60 openings, now its about 1 in 8.
  10. 0.77.19 Douglas Fir not growing leaves properly

    I believe dunk has already fixed it, not sure when it will come out.
  11. Game Crash in .18

    Any fixes yet?
  12. [Offline] Survival TFC: AssHat Server

    There are different levels for protections, you can let people just enter, or enter and be able to loot dropped items, next one is access, which you would not want people to do
  13. Wiki Edits/Suggestions

    Under Crafting Differences (Buckets) BucketsVanilla Iron Buckets cannot be crafted in TFC. Wooden Buckets serve a similar purpose to a vanilla bucket, but is more limited in its uses. It can only pick up finite volumes of water and is therefore unable to place water. It is totally unable to pick up lava (as would be expected of a wooden item). No longer picks up finite water, and maybe mention milk, barrel filling and emptying, and limewater?
  14. Wiki Edits/Suggestions

    Under Pottery (4.3.1) Ingots A Ceramic Mold which is filled with metal and not a liquid can also be used to create an ingot. Simply place the filled mold in your crafting area and retrieve the ingot from the output. The temperature of the metal in the mold will carry over to the ingot. The empty mold will be returned to your inventory although there is a chance of it breaking and being lost. Suggested fix for change in temperature carry over.
  15. Wiki Edits/Suggestions

    Under Land Peat spawns in dirt below or equal to a y-level of 146. It can be used as fuel in a fire-pit , or as a roofing material as it is one of the few blocks not affected by gravity. Like dirt and clay, grass can grow on top of peat, therefore disguising it and making it harder to find. As of build 77, peat cannot be placed. Possible description Peat spawns in dirt below or equal to a y-level of 146. It can be used as fuel in a fire-pit. It can no longer be placed. Like dirt and clay, grass can grow on top of peat, therefore disguising it and making it harder to find. Prior to build 77, peat could be used as roofing material as it was one of the few blocks not affected by gravity. The new thatch block is an alternative for this use. The info for thatch is not needed, just a recommendation.
  16. Wiki Edits/Suggestions

    Info for Blast Furnace Additionally, the pig iron is initially in a liquid form, whereas the bloom obtained from the bloomery is cold and must be heated to be worked. Doesn't this imply you save a step, although it has to be popped out of the mold and heated to be worked? Info for Pig Iron Input Work Type Output Unshaped Pig Iron Hammer Pig Iron Ingot Is this possible? Isn't the crafting grid used to pop it out of the mold? Under Metals Steel is listed under alloys, 1, alloys are a combination of 2 metals, and 2, the listing for pig iron is as follows Under Pig Iron Alloys using Pig IronPig Iron is not used in the creation of any Alloys Thanks.
  17. [B76] Latest version bugs & FAQ.

    Unfilled molds disappear in campfire when trying to fill a mold up with two partial molds, both at liquid stage, for zinc. Put one empty mold in bottom slot, put partial mold in top slot and it disappeared and did not fill the bottom mold. HF10
  18. I do not see a readme in it.
  19. TC is train craft, link is on the first page.