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[Problem] TFCLauncher keeps getting 403 error

403 for url

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34 replies to this topic

#1
Cidvond

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I keep getting

"Failed to load news. IOException: Server returned HTTP response code: 403 for URL: http://terrafirmacraft.com/feed/"

when opening TFCLauncher. I have tried redownloading it and also tried a force update. both have still given me the same thing. Also if I click lock in it gives me

Failed to install TeraFirmaCraft. An unknown error occurred:
java.io.IOException: Server returned HTTP response code: 403 for URL: http://terrafirmacra.../tfcfiles1.json


Any Ideas what might be going on?

Update 5/11/13
The TFCraft Launcher is working for me! Feel free to continue using the Download links if you are still have problems.

Update 5/10/13
Current work around: http://terrafirmacra...dpost__p__62717


Posted Image

Edited by Cidvond, 11 May 2013 - 07:08 AM.


#2
Dont42Panic

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No idea, I'm getting the same problem. I was playing fine earlier today. I bet you it's GenerikB's fault :P He's just started a Let's Play and did an installation video, so I bet the servers are crashing. I keep getting 500 errors on the website as well. :P Good luck! If you figure it out, let us know!

#3
Blaster

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Same

#4
Appel

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Same, and yeah generikB is the reason is here, tried it earlier for a few moments but laggy as hell. Will attempt a manual install later perhaps

#5
tyriael-soban

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Same issue, but the 500 errors on the forum / wiki have been ongoing for a week now.

#6
Cidvond

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I tried a whole bunch of times was able to get in once. Then my sound messed up. Thinking it was fixed I restarted my game and it is still broken.

#7
tyriael-soban

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"http 403 forbidden" error means that the server is up, but its refusing to let you access its resources.
this isnt on mojangs end because, im logging into vanilla without issue.
TFC launcher has been returning a 403 error for me when attempting to retrieve the news for a few days, but it hasnt been stopping my logins till today.

#8
Pheo

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I'm also getting the problem. i tried going to the links manually, and i got to a page with some coding on it, plain text, no 403 error. i am pretty baffled as to why im getting it, but hopefully its fixed!

#9
sf17k

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I hear the server is just having issues, so this should work again eventually.

#10
Cidvond

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Okay guys! For thoughts of you having withdraws like me I have put together a MultiMC pack that can run TFCraft, Not sure if anyone wants it if so just let me know and Ill post it up. But just as an update it does work if you make your own launcher using MultiMC. It looks like TFCLauncher is trying to check for updates and is unable to connect.

#11
corman357

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Okay guys! For thoughts of you having withdraws like me I have put together a MultiMC pack that can run TFCraft, Not sure if anyone wants it if so just let me know and Ill post it up. But just as an update it does work if you make your own launcher using MultiMC. It looks like TFCLauncher is trying to check for updates and is unable to connect.

PLEASE POST IT OH MY GOD

#12
Cidvond

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Okay guys here is the link to download the MultiMc pack that I'm using. This is JUST for the current patch and will not be updated unless it is needed for later on.

Downloads

Moved to: http://terrafirmacra...dpost__p__62717

Hope this helps!

Edited by Cidvond, 10 May 2013 - 06:04 AM.


#13
DOTV

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works for me thank you cidvond ^_^
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#14
Dont42Panic

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Thanks man! I've been having withdrawal! :P

#15
Cidvond

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Good news every one! Hot Fix 16 is out! Bad new everyone Hot Fix 16 did not fix this 403 error for me! I will release an MultiMc patch for TFC Beta Build 76 Hotfix 16 For MC v1.5.1 if requested.

#16
RestfulMonad

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Ran the launcher through Fiddler to see what was up and I discovered this interesting little snippet in the 403 response body:

The owner of this website (terrafirmacraft.com) has banned your access based on your browser's signature (4c68bfd7-cl-ua-20). (Ref. 1010)


As odd as this may be, all the various files needed by the launcher are still available by way of a non "Java/1.7.0_21" user agent. Changing this to some other value (such as "foob") makes everything work just fine.

In the off chance that this is somehow intended (for reasons that I can't quite guess) I'll leave it as an exercise for the reader on how to configure their user agent for the launcher. A hint - it can be done quite easily from the command line.

#17
DOTV

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interesting info will check in to in and love how we all come together to help and work together ^_^
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#18
erima

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OH NOES I am on a Mac. :(

#19
Cidvond

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OH NOES I am on a Mac. :(


Sorry about that! I am mostly a PC guy my self. You have to run a .jar file is that rignt? I will see what I can draw up for the mac users reading this. Stay tuned!

#20
erima

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Sorry about that! I am mostly a PC guy my self. You have to run a .jar file is that rignt? I will see what I can draw up for the mac users reading this. Stay tuned!


I think Mac users don't _have_ to run a Jar file but everyone (ie Mac, Windows, Linux) can. My only experience with installing mods is installing into the server.jar, which I use Windows (emulated) for. The minecraft_server.jar I can confirm works on Mac and Windows.




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