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Fafnir

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Posts posted by Fafnir


  1. Version : 0.79.5

    SSP/SMP (Single/MultiPlayer): SSP

    Suggested Name: Saplings do not grow

    Suggested Category: Annoying

    Description:

     

    The area where I have my base has no trees at all, so I planted 30-35 saplings (white cedar mostly, a few spruce and a few maple) in early july.

    I am now in september and none of them have grown. There is a lots of wild white cedar saplings around but they didn't grew either.


    Have you deleted your config files and are still able to reproduce this bug?: Yes

    Do you have any mods other than Forge and TFC installed?: Yes

    If yes, which mods?

     

    • NEI
    • NEI plugin for TFC
    • FastCraft
    • DamageIndicator
    • InventoryTweaks
    • Opis with MapWriter
    • Waila
    • SmartMoving

    If you have Optifine or Cauldron installed, can you still reproduce the bug after uninstalling them?
    Sorry but I can't run moded minecraft 1.7.10 without optifine, it freezes every 10s because of the new forge's async chunk loading

    0

  2. The amount of nutrition that you get from food is entirely based on how well the taste profile of that item matches your player's desired taste profile. It is entirely possible that all of the food you are finding your player just finds disgusting, so you aren't getting very much nutrition from it.

     

     

    It is an interesting mechanic but I think it needs some tweaking, in my game I'm now in September and all my nutrition bars are black, reducing my max health to 50 hp, despite the fact that I spent the summer eating various food for each nutritional category (except dairy). I didn't notice any of them increasing my nutrition more than the others.

     

    Maybe you could make it so that there is no nutritional malus for a category if your nutrition for that category is under a treshold or tweak the malus values.

    As it is now, it is neither realistic nor believable and it breaks the gameplay (how could you survive in hardcore ?).

    1

  3. Thanks you for the mod, it's really usefull !

    However I found an exploit bug :

    If you have the knapping interface open and then click on an item (any) in NEI to view it's recipe, the knapping interface reset.

    You can then re-knap clay molds (stone knapping  interface reset but you can't re-knap items).

    I'm not sure if the issue is relative to your plugin or NEI itself.

     

    0