Content: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Background: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Pattern: Blank Waves Notes Sharp Wood Rockface Leather Honey Vertical Triangles
Welcome to TerraFirmaCraft Forums

Register now to gain access to all of our features. Once registered and logged in, you will be able to contribute to this site by submitting your own content or replying to existing content. You'll be able to customize your profile, receive reputation points as a reward for submitting content, while also communicating with other members via your own private inbox, plus much more! This message will be removed once you have signed in.

  • Announcements

    • Dries007

      ATTENTION Forum Database Breach   03/04/2019

      There has been a breach of our database. Please make sure you change your password (use a password manager, like Lastpass).
      If you used this password anywhere else, change that too! The passwords themselves are stored hashed, but may old accounts still had old, insecure (by today's standards) hashes from back when they where created. This means they can be "cracked" more easily. Other leaked information includes: email, IP, account name.
      I'm trying my best to find out more and keep everyone up to date. Discord (http://invite.gg/TerraFirmaCraft) is the best option for up to date news and questions. I'm sorry for this, but the damage has been done. All I can do is try to make sure it doesn't happen again.
    • Claycorp

      This forum is now READ ONLY!   01/20/2020

      As of this post and forever into the future this forum has been put into READ ONLY MODE. There will be no new posts! A replacement is coming SoonTM . If you wish to stay up-to-date on whats going on or post your content. Please use the Discord or Sub-Reddit until the new forums are running.

      Any questions or comments can be directed to Claycorp on either platform.

Bletch

Members
  • Content count

    101
  • Joined

  • Last visited

Posts posted by Bletch


  1. 1 minute ago, UnlimatedStone9 said:

    Well, good luck then, can not wait to see what's in store!

    I do hope this revival brings back the modders of old (and new). The mods created for TFC were so good and most complimented the idea of TFC. 

    The TFC community was such a great one and it is a shame that most (including me) moved on. It will be good to be back in a great community again.

    0

  2. 7 minutes ago, UnlimatedStone9 said:

    Well then, Udary is back is it? Great!

     

    I hope so. It has been a while since I used java, so I am hoping to get back into it all.

    0

  3. Dries007 and Bunsan,

    Thank you for reviving this wonderful mod. I have never ever enjoyed playing minecraft as much as I did with TerraFirmaCraft. It was also this mod that got me interested in modding minecraft, event though I sucked at it!

    I look forward to again enjoying TFC in the newer 1.12 minecraft and also re-writing my Udary mod for this new version.

    The future does indeed look bright.

     

    0

  4. 9 hours ago, ciekma said:

    I accidentally poured bronze into rod mold (it looks similar to chisel mold) and got not-existing item texture and name.

    Is it possible to fix this issue? From my point of view, the best solution is to provide proper images for molds filled by bronzes, because I'm already using other metals for rods.

    ciekma, are you able to provide me with instruction on how you created a bronze rod?

    1. I have tried using a vessel with bronze to fill a rod mod - unsuccessful

    2. I have tried heating an unshaped ingot mold of bronze to liquid and then inserting a rod mold - unsuccessful.

    These are the only ways I know how it could happen.

    0

  5. On ‎27‎/‎02‎/‎2017 at 6:55 PM, ciekma said:

    Seems, that alloy calculator doesn't support high tier alloys. There should be black weak steel displayed:

     

    Is it a bug or intended feature?

     

    It is not intended, so it must be a bug. I will have a look and see what I can find. The calculator reads from the metals and alloys list, so it should have found it.

    I will do some testing and see if I can find out why.

    0

  6. On ‎20‎/‎02‎/‎2017 at 8:02 AM, Sevidra said:

    Can dried fruits/veg be pickled, or pickled ones dried?  i'm asking because of the change in taste profiles, although added preservation times would also be nice.

    Think pickled sun-dried tomatoes.  it's weird, but not weirder than pickled cheese, I think. :)

    -Sevi

    Sevi, yes I believe you can. This is not something I control, but TFC. All the drying mat does it allow you to dry fruits and vegetables.

    If you place dried meat into a barrel of vinegar it will start pickling. So too, if you put in dried fruits or vegetables.

    0

  7. 3 minutes ago, Sayreg said:

    Hi,

    I posted here, because I noticed the texture loss only when using Udary. I tried several combinations of mods I typically use and narrowed it done to yours specifically. Not sure what other info I can give, other than that. If you can think of something I could check for you, let me know. 

    -Sayreg

    Sayreg, are you able to provide me with a list of the mods you are using? Also are you able to provide me with a step by step to reproduce it and I will take a look?

    0

  8. On 23/10/2016 at 4:12 AM, Sayreg said:

    Hi, I really enjoy this mod. After I updated to TFC 0.79.29.922 there seemed to be a bug. Dirt blocks when dropped as an item or in the inventory all have the same texture/color. The dirt does not have the individual colors for each stone type. I am using Udary 0.2.31. Hopefully this can be looked into.

    Thanks,

    -Sayreg

    Sayreg, I am not sure why you are logging this in my thread. If you updated TFC and the dirt blocks are not working anymore, then it is a TFC bug, not my mod.

    0

  9. On 24/12/2016 at 1:08 PM, traisjames said:

    Ok here are two logs from earlier today, the first is a client error log, the second is a server error log...I got both.

      Reveal hidden contents

    ---- Minecraft Crash Report ----
    // Why is it breaking :(

    Time: 12/23/16 1:52 PM
    Description: Rendering item

    java.lang.NullPointerException: Rendering item
        at net.minecraft.item.ItemStack.func_77960_j(ItemStack.java:217)
        at net.minecraft.client.renderer.entity.RenderItem.renderItemIntoGUI(RenderItem.java:402)
        at net.minecraft.client.renderer.entity.RenderItem.func_82406_b(RenderItem.java:565)
        at com.bioxx.tfc.GUI.GuiContainerCreativeTFC.renderCreativeTab(GuiContainerCreativeTFC.java:891)
        at com.bioxx.tfc.GUI.GuiContainerCreativeTFC.func_146976_a(GuiContainerCreativeTFC.java:750)
        at net.minecraft.client.gui.inventory.GuiContainer.func_73863_a(GuiContainer.java:78)
        at net.minecraft.client.renderer.InventoryEffectRenderer.func_73863_a(InventoryEffectRenderer.java:38)
        at com.bioxx.tfc.GUI.GuiContainerCreativeTFC.func_73863_a(GuiContainerCreativeTFC.java:636)
        at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:1061)
        at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:1001)
        at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:898)
        at net.minecraft.client.main.Main.main(SourceFile:148)
        at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
        at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
        at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
        at java.lang.reflect.Method.invoke(Method.java:498)
        at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
        at net.minecraft.launchwrapper.Launch.main(Launch.java:28)


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Stacktrace:
        at net.minecraft.item.ItemStack.func_77960_j(ItemStack.java:217)
        at net.minecraft.client.renderer.entity.RenderItem.renderItemIntoGUI(RenderItem.java:402)

    -- Item being rendered --
    Details:
        Item Type: null
        Item Aux: ~~ERROR~~ NullPointerException: null
        Item NBT: null
        Item Foil: ~~ERROR~~ NullPointerException: null
    Stacktrace:
        at net.minecraft.client.renderer.entity.RenderItem.func_82406_b(RenderItem.java:565)
        at com.bioxx.tfc.GUI.GuiContainerCreativeTFC.renderCreativeTab(GuiContainerCreativeTFC.java:891)
        at com.bioxx.tfc.GUI.GuiContainerCreativeTFC.func_146976_a(GuiContainerCreativeTFC.java:750)
        at net.minecraft.client.gui.inventory.GuiContainer.func_73863_a(GuiContainer.java:78)
        at net.minecraft.client.renderer.InventoryEffectRenderer.func_73863_a(InventoryEffectRenderer.java:38)
        at com.bioxx.tfc.GUI.GuiContainerCreativeTFC.func_73863_a(GuiContainerCreativeTFC.java:636)

    -- Screen render details --
    Details:
        Screen name: com.bioxx.tfc.GUI.GuiContainerCreativeTFC
        Mouse location: Scaled: (363, 15). Absolute: (727, 449)
        Screen size: Scaled: (427, 240). Absolute: (854, 480). Scale factor of 2

    -- Affected level --
    Details:
        Level name: MpServer
        All players: 1 total; [EntityClientPlayerMP['traisjames'/21, l='MpServer', x=345.40, y=135.62, z=-7713.58]]
        Chunk stats: MultiplayerChunkCache: 225, 225
        Level seed: -8451047263858420638
        Level generator: ID 00 - TFCDefault, ver 0. Features enabled: false
        Level generator options: 
        Level spawn location: World: (377,145,-8529), Chunk: (at 9,9,15 in 23,-534; contains blocks 368,0,-8544 to 383,255,-8529), Region: (0,-17; contains chunks 0,-544 to 31,-513, blocks 0,0,-8704 to 511,255,-8193)
        Level time: 3780758 game time, 3073474 day time
        Level dimension: 0
        Level storage version: 0x00000 - Unknown?
        Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
        Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
        Forced entities: 36 total; [EntityClientPlayerMP['traisjames'/21, l='MpServer', x=345.40, y=135.62, z=-7713.58], EntityItemFrame['entity.ItemFrame.name'/23, l='MpServer', x=353.50, y=147.50, z=-7713.94], EntityItemFrame['entity.ItemFrame.name'/24, l='MpServer', x=353.50, y=145.50, z=-7713.94], EntityItemFrame['entity.ItemFrame.name'/25, l='MpServer', x=353.50, y=144.50, z=-7713.94], EntityItemFrame['entity.ItemFrame.name'/26, l='MpServer', x=353.50, y=146.50, z=-7713.94], EntityItemFrame['entity.ItemFrame.name'/27, l='MpServer', x=353.50, y=148.50, z=-7713.94], EntityHorseTFC['Clyde'/28, l='MpServer', x=356.34, y=144.00, z=-7724.71], EntityHorseTFC['Donkey'/29, l='MpServer', x=358.40, y=144.18, z=-7723.34], EntitySheepTFC['Sheep'/30, l='MpServer', x=363.09, y=144.00, z=-7724.09], EntitySheepTFC['Sheep'/31, l='MpServer', x=363.09, y=144.00, z=-7727.50], EntityHorseTFC['Donkey'/32, l='MpServer', x=356.34, y=144.00, z=-7726.38], EntityCowTFC['Cow'/33, l='MpServer', x=356.06, y=144.00, z=-7734.50], EntityCowTFC['Cow'/34, l='MpServer', x=362.78, y=144.00, z=-7737.06], EntitySheepTFC['Sheep'/35, l='MpServer', x=372.63, y=144.00, z=-7731.91], EntitySheepTFC['Sheep'/36, l='MpServer', x=373.91, y=144.00, z=-7731.91], EntityHorseTFC['Horse'/37, l='MpServer', x=383.63, y=144.00, z=-7729.91], EntityCowTFC['Cow'/38, l='MpServer', x=363.44, y=144.00, z=-7747.94], EntityPigTFC['Pig'/39, l='MpServer', x=380.59, y=144.00, z=-7736.85], EntityPigTFC['Pig'/40, l='MpServer', x=383.03, y=144.00, z=-7736.59], EntityPigTFC['Pig'/41, l='MpServer', x=381.57, y=144.00, z=-7738.20], EntityCowTFC['Cow'/1577, l='MpServer', x=284.06, y=145.00, z=-7837.88], EntityPigTFC['Pig'/42, l='MpServer', x=381.84, y=144.00, z=-7736.81], EntityPigTFC['Pig'/43, l='MpServer', x=383.88, y=144.00, z=-7737.91], EntityPigTFC['Pig'/44, l='MpServer', x=383.91, y=144.00, z=-7743.09], EntityPigTFC['Pig'/45, l='MpServer', x=382.59, y=144.00, z=-7741.84], EntityPigTFC['Pig'/46, l='MpServer', x=383.88, y=144.00, z=-7740.60], EntityPigTFC['Pig'/47, l='MpServer', x=383.91, y=144.00, z=-7741.97], EntityPigTFC['Pig'/48, l='MpServer', x=383.91, y=144.00, z=-7744.25], EntityPigTFC['Pig'/49, l='MpServer', x=382.72, y=144.00, z=-7743.09], EntityPigTFC['Pig'/50, l='MpServer', x=381.44, y=144.00, z=-7742.91], EntityCowTFC['Cow'/51, l='MpServer', x=361.81, y=144.00, z=-7747.78], EntityPigTFC['Pig'/52, l='MpServer', x=381.78, y=144.00, z=-7735.53], EntitySheepTFC['Sheep'/53, l='MpServer', x=364.41, y=144.00, z=-7724.09], EntityHorseTFC['Horse'/54, l='MpServer', x=377.81, y=144.00, z=-7731.66], EntityWaypointContainer['unknown'/55, l='MpServer', x=0.00, y=0.00, z=0.00], EntityHorseTFC['Horse'/56, l='MpServer', x=375.34, y=144.00, z=-7731.66]]
        Retry entities: 0 total; []
        Server brand: fml,forge
        Server type: Integrated singleplayer server
    Stacktrace:
        at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:373)
        at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2444)
        at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:919)
        at net.minecraft.client.main.Main.main(SourceFile:148)
        at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
        at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
        at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
        at java.lang.reflect.Method.invoke(Method.java:498)
        at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
        at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

    -- System Details --
    Details:
        Minecraft Version: 1.7.10
        Operating System: Mac OS X (x86_64) version 10.12.3
        Java Version: 1.8.0_74, Oracle Corporation
        Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
        Memory: 459597328 bytes (438 MB) / 885522432 bytes (844 MB) up to 1398276096 bytes (1333 MB)
        JVM Flags: 1 total; -Xmx1500M
        AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
        IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
        FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1614 12 mods loaded, 12 mods active
        States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
        UCHIJAAAA    mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) 
        UCHIJAAAA    FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1614-1.7.10.jar) 
        UCHIJAAAA    Forge{10.13.4.1614} [Minecraft Forge] (forge-1.7.10-10.13.4.1614-1.7.10.jar) 
        UCHIJAAAA    tfc_coremod{0.79.29} [TFC[coremod]] (minecraft.jar) 
        UCHIJAAAA    tfcudarymod{0.2.31} [TFC Udary Mod] ([1.7.10]TFCUdaryMod-0.2.31.jar) 
        UCHIJAAAA    fitw{1.2.1} [FingerInTheWind] ([TFC-79.28]FingerInTheWind-1.2.1.jar) 
        UCHIJAAAA    terrafirmacraft{0.79.29} [TerraFirmaCraft] (TerraFirmaCraft-0.79.29.922.jar) 
        UCHIJAAAA    tfccellars{1.1} [CellarsAddon] ([TFC-79.28]TFCCellarsAddon-1.1.jar) 
        UCHIJAAAA    animalcrate{0.01} [AnimalCrate] (animalcrate-0.1.jar) 
        UCHIJAAAA    DamageIndicatorsMod{3.2.3} [Damage Indicators] (DamageIndicatorsMod-3.2.3.jar) 
        UCHIJAAAA    journeymap{@JMVERSION@} [JourneyMap] (journeymap-1.7.10-5.1.0-fairplay.jar) 
        UCHIJAAAA    TooMuchTime{2.4.0} [TooMuchTime] (TooMuchTime-1.7.10-2.4.0.tnfc-4-universal.jar) 
        GL info: ' Vendor: 'Intel Inc.' Version: '2.1 INTEL-10.22.27' Renderer: 'Intel Iris Pro OpenGL Engine'
        Launched Version: 1.7.10
        LWJGL: 2.9.1
        OpenGL: Intel Iris Pro OpenGL Engine GL version 2.1 INTEL-10.22.27, Intel Inc.
        GL Caps: Using GL 1.3 multitexturing.
    Using framebuffer objects because ARB_framebuffer_object is supported and separate blending is supported.
    Anisotropic filtering is supported and maximum anisotropy is 16.
    Shaders are available because OpenGL 2.1 is supported.

        Is Modded: Definitely; Client brand changed to 'fml,forge'
        Type: Client (map_client.txt)
        Resource Packs: []
        Current Language: English (US)
        Profiler Position: N/A (disabled)
        Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
        Anisotropic Filtering: Off (1)

      Reveal hidden contents

    ---- Minecraft Crash Report ----
    // Don't be sad. I'll do better next time, I promise!

    Time: 12/23/16 11:06 AM
    Description: Exception in server tick loop

    java.lang.NullPointerException: Exception in server tick loop
        at com.bioxx.tfc.Core.TFC_Core.getSuperSeed(TFC_Core.java:1381)
        at com.bioxx.tfc.api.Crafting.AnvilRecipe.<init>(AnvilRecipe.java:37)
        at udary.tfcudarymod.core.ModRecipes.registerAnvilRecipes(ModRecipes.java:134)
        at udary.tfcudarymod.core.ModRecipes.initialiseAnvil(ModRecipes.java:77)
        at udary.tfcudarymod.handlers.ChunkEventHandler.onLoadWorld(ChunkEventHandler.java:14)
        at cpw.mods.fml.common.eventhandler.ASMEventHandler_35_ChunkEventHandler_onLoadWorld_Load.invoke(.dynamic)
        at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54)
        at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:140)
        at net.minecraft.server.integrated.IntegratedServer.func_71247_a(IntegratedServer.java:73)
        at net.minecraft.server.integrated.IntegratedServer.func_71197_b(IntegratedServer.java:92)
        at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:387)
        at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- System Details --
    Details:
        Minecraft Version: 1.7.10
        Operating System: Mac OS X (x86_64) version 10.12.3
        Java Version: 1.8.0_74, Oracle Corporation
        Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
        Memory: 405400224 bytes (386 MB) / 732430336 bytes (698 MB) up to 1398276096 bytes (1333 MB)
        JVM Flags: 1 total; -Xmx1500M
        AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
        IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
        FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1614 12 mods loaded, 12 mods active
        States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
        UCHIJAA    mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) 
        UCHIJAA    FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1614-1.7.10.jar) 
        UCHIJAA    Forge{10.13.4.1614} [Minecraft Forge] (forge-1.7.10-10.13.4.1614-1.7.10.jar) 
        UCHIJAA    tfc_coremod{0.79.29} [TFC[coremod]] (minecraft.jar) 
        UCHIJAA    tfcudarymod{0.2.31} [TFC Udary Mod] ([1.7.10]TFCUdaryMod-0.2.31.jar) 
        UCHIJAA    fitw{1.2.1} [FingerInTheWind] ([TFC-79.28]FingerInTheWind-1.2.1.jar) 
        UCHIJAA    terrafirmacraft{0.79.29} [TerraFirmaCraft] (TerraFirmaCraft-0.79.29.922.jar) 
        UCHIJAA    tfccellars{1.1} [CellarsAddon] ([TFC-79.28]TFCCellarsAddon-1.1.jar) 
        UCHIJAA    animalcrate{0.01} [AnimalCrate] (animalcrate-0.1.jar) 
        UCHIJAA    DamageIndicatorsMod{3.2.3} [Damage Indicators] (DamageIndicatorsMod-3.2.3.jar) 
        UCHIJAA    journeymap{@JMVERSION@} [JourneyMap] (journeymap-1.7.10-5.1.0-fairplay.jar) 
        UCHIJAA    TooMuchTime{2.4.0} [TooMuchTime] (TooMuchTime-1.7.10-2.4.0.tnfc-4-universal.jar) 
        GL info: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
        Profiler Position: N/A (disabled)
        Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
        Player Count: 0 / 8; []
        Type: Integrated Server (map_client.txt)
        Is Modded: Definitely; Client brand changed to 'fml,forge'

    And because computers are weird I created a new clean world to test all these mods and the game worked just fine.  Went back to my playing world, no problems.

    traisjames, I am not sure what your first crash, does it happen all the time? does it happen if you remove my mod?

    The second crash, have you renamed my mod file at all?

    0

  10. On 31/10/2016 at 2:11 PM, Teagan75 said:

    I always have an issue using the alloy calculator to check my amounts to make black steel. Even when I put the exact amount of each ore needed it still says unknown but if I melt the combo in my crucible it comes out correctly.  Is this a known issue?

    Teagan75, can you provide me with the exact amounts of which ores you are adding to the alloy calc, I would like to get this fixed.

    0

  11. 5 hours ago, wormzjl said:

    The knife used to scrap the copper electrode duped after crafting

    there is one left on the crafting grid, and another in my inventory

    can anyone confirm this?

    wormzjl, the knife crafting mechanic is the default TFC one. Are you able to reproduce the duping? Also, are you single player, multiplayer, survival or creative mode?

    0

  12. Hi guys, sorry for the long absence. I will admit I stopped playing TFC and moved on to other games and also real life has been hectic over the past year and a half.

    I will go through the thread and see if I can address some of the issues that you are having with the mod.

    I am trying to get my development environment back up and running, long time since using java and eclipse, so I feel like a noob again. I will also build the new mod against the current TFC version.

    Stay turned, hope to have something to your all soon.

    Bletch

    0

  13. 20 hours ago, ciekma said:

    Standard tucker bag is fine for me, reinforced tucker bag seems to be overpowered, and there is no option to disable reinforced and keep standard one.

    Never mind, I can use Minetweaker to disable reinforced bag receipt.

     

    PS. what do you think about obtaining Sylvite from hot springs water on evaporation pan? After all, Sylvite is a typical evaporite mineral.

     

    1. I am creating an option to disable the reinforced tucker bag. This option will stop the crafting of the reinforced tucker bag and the Wrought Iron Buckle.

    2. I am adding an evaporation recipe for Hot Spring water. It will evaporate into fertilizer (Sylvite is crushed in the Quern to make fertilizer).

    As there is no current tool for picking up Hot Spring water, I am creating a Ceramic Bucket made by Knapping Fire Clay. This ceramic bucket can hold Fresh Water, Salt Water and Hot Spring Water only.

    I have added an option for enable/disable the Hot Spring water evaporation. If turned off, then the ceramic bucket is also removed.

     

    I am just finalising my testing and it should be available soon.

    0

  14. 14 hours ago, ciekma said:

    PS. what do you think about obtaining Sylvite from hot springs water on evaporation pan? After all, Sylvite is a typical evaporite mineral.

     

    The only problem is that Hot Spring Water cannot be picked up and so could not be transported to the evaporation pan. The barrel, the buckets etc do not allow pickup of How Spring Water, only Fresh and Sea Water.

    I would need to create a special container that could pickup the Hot Water.

    0

  15. 9 hours ago, ciekma said:

    Very interesting mod. I don't recognise evaporation pan as a kind of a cheat, its use is limited to the hot biomes (which is believable).
     Maybe you would consider adding extraction of some minerals from hot water (for example fertiliser or flux - geothermal water is highly mineralised).

    Drying mats works also good (however there is small glitch with bounding box, sometimes I got stuck when trying to run over this mats).

    Tucker bags seems to be overpowered to me. I already decreased ability to carry only small gems by ordinary bag, but see no config for reinforced bag. In my opinion, standard bag should carry only birds and young pigs and sheep, reinforced bag should carry adult pigs, sheep and young cows, horses, bears, without capability of holding adult horses etc large animals (not sure, if such limitation is even possible from programmers point of view?)

    Ore breakup - excellent idea, wonder why it is not included in TFC itself.

    Alloy calculator - convenient tool, however I didn't reveal it to my daughter, she still making math proportion exercises :)

    Hey ciekma,

    I have tried to keep this mod believable, but sometimes that is hard to achieve.

    I myself understand the Tucker Bag is OP. I mean really, picking up an adult horse in a bag and putting it on your back :) The reason the tucker bag originally came about was to move wild sheep. Whenever I spawned a new TFC world, sheep were always hard to find and trying to get them back home was a real pain. I never had the same trouble with any other animal, just sheep. I hate the whole idea that ropes can break when leading animals around and they can fall into ravines and die.

    So after consideration, I created the tucker bag. In my first attempt it only picked up sheep and was modelled on an old Folk Song here in Australia (Waltzing Matilda). The down side to the tucker bag is that you are only able to transport one animal at a time, unlike the ropes. The upside is that you can transport an animal in safety.

    I then extended it to include the main domesticated animals (Pig, Sheep, Chicken, Horse and Cow) and then I introduced a reinforced tucker bag that would carry the adults and leave the baby animals for the original tucker bag.

    After a request from some of the forums users, I finally extended it to capture the other passive animals (Bear, Pheasant, Deer and Wolf). Each of the animals can be turned on/off in the config file.

    Also to balance it out, each time an animal is released, the tucker bag takes damage. So the bags do not last forever, The damage values are hard set, they are not configurable and the values can be seen in the Tucker Bag guide.

    If you find the tucker bag OP and do not wish it in the game, you can always turn off the option.

    Bletch

    0

  16. Was suggested to post this crash- 

    TFC Version #: [1.7.10]TerraFirmaCraft-0.79.27.903

    Forge Version #:  forge-1.7.10-10.13.4.1558-1.7.10-universal

     

    http://pastebin.com/TqnrFWZ1

     

    Interesting enough, the only thing about this anodizing error was that I just made one carbon stick and it's just in a large vassal for storage. Saw within NEI that it was a fuel source, in a hurry realizing it was for a vanilla fuel source for a normal furnace. 

     

    Fact 1. Happened to make it within the first few day, was in the vassal ever since.

     

    Fact 2.  2 days after,  Installed the cellar mod & scales mod just before the crash occurred.

     

    -- Thought maybe these might help also. 

     

    Goblin,

     

    ​Thank you for the information, I have not forgotten about you, I am trying very hard to reproduce the bug. I just need some time.

     

    Thanks

    0

  17. When I make the alloy calculator my game crashes can you help please

    Can you provide any more information?

    1. Which version of TFC are you using?

    2. Which version of the mod are you using?

    3. What exactly do you mean the game crashes? Can you provide me a crash log?

    I posted this question earlier, but it ended up at the bottom of the forum page (which more often than not tends to be overlooked).

    How long does it usually take in-game to cook limonite into cooked limonite? And does the amount of time for it to cook depend on the quality of the limonite? All it continues to show is the "Cooking" text below the two bottom slots and the underlined "Rich Cooked Limonite" above the top slot with no sign of any further progress. As far as I can tell, this is the only feature of the mod that doesn't work for me.

    Sorry for the delay, being xmas time and all, we went away.

     

    I will have a look for you and report back.

    1