Content: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Background: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Pattern: Blank Waves Notes Sharp Wood Rockface Leather Honey Vertical Triangles
Welcome to TerraFirmaCraft Forums

Register now to gain access to all of our features. Once registered and logged in, you will be able to contribute to this site by submitting your own content or replying to existing content. You'll be able to customize your profile, receive reputation points as a reward for submitting content, while also communicating with other members via your own private inbox, plus much more! This message will be removed once you have signed in.

  • Announcements

    • Dries007

      ATTENTION Forum Database Breach   03/04/2019

      There has been a breach of our database. Please make sure you change your password (use a password manager, like Lastpass).
      If you used this password anywhere else, change that too! The passwords themselves are stored hashed, but may old accounts still had old, insecure (by today's standards) hashes from back when they where created. This means they can be "cracked" more easily. Other leaked information includes: email, IP, account name.
      I'm trying my best to find out more and keep everyone up to date. Discord (http://invite.gg/TerraFirmaCraft) is the best option for up to date news and questions. I'm sorry for this, but the damage has been done. All I can do is try to make sure it doesn't happen again.
    • Claycorp

      This forum is now READ ONLY!   01/20/2020

      As of this post and forever into the future this forum has been put into READ ONLY MODE. There will be no new posts! A replacement is coming SoonTM . If you wish to stay up-to-date on whats going on or post your content. Please use the Discord or Sub-Reddit until the new forums are running.

      Any questions or comments can be directed to Claycorp on either platform.

Smetanol

Members
  • Content count

    4
  • Joined

  • Last visited

Posts posted by Smetanol


  1. I was sad when i found out that this TFC is not going to be finished. So i wanted to ask, without opening new post. What mods to add to tfc to make it even more immersive and realistic than it already is? What other MC mods are like this? I like everything about TFC, its grindy a little but thats fine. 

    If you wanna be overly edgy, there actually ready modpack, made by russian guy with nick Lexx.

    It's trying to clash together survivalist-medieval TFC and hightech Gregtech

    Here link to topic on MC forums http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/mod-packs/2384783-terrafirmagreg-alpha-terrafirmacraft-gregtech

    Here link to his russian website, you can find exact mods, that are present in modpack http://villagelifeserver.ru/pack.php?name=terrafirmacraft-gregtech (Note: there's no fastcraft)

    And here link to download: https://yadi.sk/d/TNs4OcIpk52DT

     

    If you don't want all that in your minecraft, then I'll recommend adding 

    all of the above

    TFC Cellars Addon - will add you few new blocks and buildable multistructure, that will help preserve your food, if setup correctly

    Leather Water Sac for TFC - exchange 1 sheep for multiuse water jug

    BiblioCraft and BiblioWoods TFC - pimp up your castle/mansion/hut/whatever

    ItemPhysic - for when you lose your boat somewhere in ocean(some items float on water, slowly sink, fall to the ground much more cute)

    OptiFine - for better video customization

     

    Edit: hope I don't break any rules by adding links here...

    0

  2. You really shouldn't have the infrastructure to support going down that far until the late game, and by then you should be able to just dig your hole.

    I need to get kimberlite and graphite.

    They don't have any signs on surface and they spawn in third/second/very bottom of top layer

    How do I realisticly find them?

    I do not wish waisting 20 minutes, making tunnel down, finding that layers are wrong(and because there 21 stone layer and only 4 graphite bearing stone types there 4/5 chance that they will be wrong), go back up and fill the hole somehow. Then go till next top stone layer and repeat this miserable chore. Also I can die by falling into random cave and I can't craft any safety belts , that I will definitely would wear if I had a chance to fall into my doom(and this is simple rope knot work and should be available in 1600 year).

    0

  3. If you're just doing straight ore -> ingot conversion, for everything but platinum why don't you just fill up a bunch of vessels and fire those? Load up your inventory with molds and you should be able to pull them all out before the last vessel solidifies.

    Today I made 42 copper ingot with just 8 ingot molds and water barrel. Wasn't too hard...

    But, yes, making lots of Iron is pain in the butt.

    You still can keep molds in case worked tool/whatever will melt, which will save your metal.

    0

  4. I won't get into the technical stuff, but this isn't an issue. With some fancy programming, you can make it so that the tree only breaks if it is not connected to any dirt blocks.

    Problem isn't in programming - it's actually pretty easy, as all the code is allready set up: tree sometimes makes a check, if it stands on dirt block, if not, it starts to decay, just replace decay function with chop function and you are done.

    Real problem is balance:

    •  Digging 2 dirt blocks faster than chop 1 log  
    •  You don't lose half axe durability by digging 2 dirt blocks.

    So it's very unlikely to be implemented.

    0