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Fair

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Posts posted by Fair


  1. Hello TFC community.

    Since I lately picked up TFC again in tech based mod packs, I decided to make/start a mod for just that.

    The ultimate goal in with this mod is to replace many of the coal/fuel powered TFC mechanics with RF powered machines, but it still has a long way to go.

    Current features:

    • Electric powered forge, both simple and advanced
    • Electric powered fridge and freezer for storing food
    • Lunchbox to store your food and eat out of

    Future plans:

    • Ways to generate power instead of relying on another RF based mod
    • Electricity powered anvil
    • Portable cooler for storing long term food on the run, similar to lunchbox
    • Electric charcoal generation?
    • Way to cook clay items using power
    • And more, taking suggestions

    Recipes:

    Spoiler

    Lunchbox

    insulationcloth.pnglunchbox.png

    Forges

    electricforge.pnginductionforge.png

    Fridges

    fridge.pngdeepfreezer.png

    Usage:

    Spoiler

    Lunchbox:

    Sneak and Right click to open it's inventory and place your food inside of it.

    Hold right click to eat from it when out of inventory screen.

    Items in the lunchbox will decay at 50% the rate. This can be changed in the configs.

    Forges:

    Electric forge: Apply power to it and place heatable items in it. It will start when items are detected.

    Use the gui controls to set the desired temperature of the items to reach, place empty molds on the right to catch metal turning to liquid.

    The forge heats items twice as fast as the normal TFC forge by default. This can be changed in configs.

    Induction forge: Apply more power to it than electric forge and place heatable items in it. It will start when items are detected.

    The forge can keep track of individual items temperatures and has 2 modes: work and melt.

    Work: items will only heat up to just under melting temperature.

    Melt: items will heat up to a bit over melting temperature, and therefore melt.

    The induction forge heats items 3 times as fast as the normal TFC forge by default. This can be changed in configs.

    Fridges:

    Apply power to the fridge and it will always run. Any items in the fridge will decay slower than normal.

    The fridge only decays items at 25% the speed, while the freezer will totally stop decay.

    These values can be changed in the configs.

    More pictures:

    http://imgur.com/a/J9wVF

    Requirements:

    • TFC v0.79.29
    • CoFHLib or CoFHCore from Team CoFH website
    • Some other mod that generates power, i.e. Immersive Engineering

    Download:

    Direct download

    Github releases 

    Changelog:

    Spoiler

    v. 1.1.2

    Fixed issue causing some other TFC addons not being able to interact with containers.

    Fixed fridge and deep freezer power modifier not working on power usage.

    v. 1.1.1

    Fixed rare crashing issue when breaking inventory block.

    v. 1.1

    Added lunchbox decay rate config option.
    Decreased forges default heat rate modifier.
    Fixed forge smelted output not using forges inventory and dropping in front of forge.
    Other small fixes.

     

    Project on GitHub

    You may use this in any mod packs you like.

    Any suggestions and feedback are of course welcome.

    I am not the best with textures, so any suggestions on textures/models is nice.

     

    Notes:

    Even though I know Java alright, this is the first time I have been messing with the Forge and TFC API.

    This is also my first post to the forums, so hello everyone! :P

    3